BIS fnc markerCreate: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "|= Game name" to "|Game name=") |
Lou Montana (talk | contribs) m (Text replacement - "<code>(\[[a-zA-Z0-9_, ]*\] )?(call|spawn) \[\[(BI[NS]\_fnc\_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1$2 $3;</sqf>") |
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{{RV|type=function | |||
|game1= tkoh | |||
|version1= 1.00 | |||
| | |game2= arma3 | ||
|version2= 0.50 | |||
| | |gr1= Map and Markers | ||
| <pre>/* | |descr= <pre>/* | ||
Description: | Description: | ||
Line 28: | Line 29: | ||
Returns: | Returns: | ||
STRING - created marker | STRING - created marker | ||
*/ | */</pre> | ||
{{Wiki|placeholder}} | |||
| <!-- [] call [[BIS_fnc_markerCreate]] | |s1= <!-- [] call [[BIS_fnc_markerCreate]] --> | ||
| | |r1= | ||
|x1= <!-- <sqf>[] call BIS_fnc_markerCreate;</sqf> --> | |||
|x1= < | |||
|seealso= | |||
}} | }} | ||
Latest revision as of 13:09, 5 May 2022
Description
- Description:
/* Description: Creates marker with given params. Reads config to recognize settings - use for quick debugging only. Parameter(s): _this: ARRAY of values: STRING - one of type, color, brush or shape. If no corresponding class is found, value is used as marker text ARRAY [STRING(,ANY,ANY,...)] - marker name with optional arguments [NUMBER] - marker size [a,a] [NUMBER,NUMBER] - marker size [x,y] [NUMBER,NUMBER,NUMBER] - marker position [x,y,z] OBJECT - object's position NUMBER - marker dir BOOL - marker locality (true if global) Returns: STRING - created marker */
- Execution:
- call
- Groups:
- Map and Markers
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
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