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{{ | {{RV|type=command | ||
| arma2 | | |game1= arma2 | ||
|version1= 1.05 | |||
|1. | |game2= arma2oa | ||
|version2= 1.50 | |||
| | |game3= tkoh | ||
|version3= 1.00 | |||
|game4= arma3 | |||
|version4= 0.50 | |||
|gr1= AI Behaviour | |||
| | |descr= Checks if the given AI feature is currently enabled. | ||
| | |s1= [[checkAIFeature]] feature | ||
| [[ | |p1= feature: [[String]] - can be one of: | ||
* {{hl|"AwareFormationSoft"}} | |||
* {{hl|"CombatFormationSoft"}} | |||
* AI skill - see {{Link|disableAI#Syntax 1}} (since {{arma3}} v1.96) | |||
| | |r1= [[Boolean]] - [[true]] if is enabled | ||
| | |s2= unit [[checkAIFeature]] feature | ||
| | |s2since= arma3 1.96 | ||
| [[ | |p21= unit: [[Object]] - unit to test AI feature for | ||
|p22= feature: [[String]] - [[disableAI]] / [[enableAI]] feature | |||
|r2=[[Boolean]] - [[true]] if is enabled | |||
|x1= <sqf>_featureUsed = checkAIFeature "AwareFormationSoft";</sqf> | |||
|x2= <sqf>_autotargetOn = bob checkAIFeature "AUTOTARGET";</sqf> | |||
</ | |||
|seealso= [[enableAIFeature]] [[enableAI]] [[getUnitState]] [[disableAI]] | |||
[[ | }} | ||
[[ | |||
[[ | |||
[[ | |||
Latest revision as of 13:51, 22 October 2024
Description
- Description:
- Checks if the given AI feature is currently enabled.
- Groups:
- AI Behaviour
Syntax
- Syntax:
- checkAIFeature feature
- Parameters:
- feature: String - can be one of:
- "AwareFormationSoft"
- "CombatFormationSoft"
- AI skill - see disableAI - Syntax 1 (since Arma 3 v1.96)
- Return Value:
- Boolean - true if is enabled
Alternative Syntax
- Syntax:
- unit checkAIFeature feature
- Parameters:
- unit: Object - unit to test AI feature for
- feature: String - disableAI / enableAI feature
- Return Value:
- Boolean - true if is enabled
Examples
- Example 1:
- Example 2:
Additional Information
- See also:
- enableAIFeature enableAI getUnitState disableAI
Notes
-
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