currentThrowable: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "|= Comments" to "|Comments=")
No edit summary
 
(36 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{Command|Comments=
{{RV|type=command
____________________________________________________________________________________________


| arma3 |= Game name
|game1= arma3
|version1= 1.48


|1.48|= Game version
|gr1= Weapons
____________________________________________________________________________________________


| Returns currently selected throwable, which will be launched if user presses "G". <br><br>
|gr2= Unit Inventory
{{Informative | The weapon/magazine id system is W.I.P. and may change without notice}} |DESCRIPTION=
____________________________________________________________________________________________


| '''currentThrowable''' player |SYNTAX=
|descr= Returns currently selected throwable (and the muzzle it is loaded into), which will be launched if the user presses {{Controls|G}}.


|p1= player: [[Object]] -|PARAMETER1=
|s1= [[currentThrowable]] unit


| [[Array]] in format [<magazineClassName>, <muzzleClassName>, [<magazineId>, <creatorId>]]|RETURNVALUE=
|p1= unit: [[Object]]


|r1= [[Array]] in format [magazineClassName, muzzleClassName, [magazineId, creatorId]]


|x1= <code>[[currentThrowable]] [[player]]; //["SmokeShellGreen","SmokeShellGreenMuzzle",[1.00002e+007,0]]</code>|EXAMPLE1=
|x1= <sqf>currentThrowable player; // ["SmokeShellGreen", "SmokeShellGreenMuzzle", [1.00002e+007, 0]]</sqf>
|x2= <code>_ct = [[currentThrowable]] [[player]]; //["HandGrenade","HandGrenadeMuzzle",[1e+007,0]]
_id = (_ct [[select]] 2 [[select]] 0) - 1e+007; //18</code>|EXAMPLE1=
____________________________________________________________________________________________


| [[currentWeapon]], [[currentMagazine]], [[currentMuzzle]], [[BIS_fnc_isThrowable]] |SEEALSO=  
|x2= <sqf>
_ct = currentThrowable player; // ["HandGrenade", "HandGrenadeMuzzle", [1e+007, 0]]
_id = (_ct select 2 select 0) - 1e7; // 18
</sqf>


| |MPBEHAVIOUR=  
|seealso= [[selectThrowable]] [[currentWeapon]] [[currentMagazine]] [[currentMuzzle]] [[BIS_fnc_isThrowable]]
____________________________________________________________________________________________
}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>
[[Category:Arma_3:_New_Scripting_Commands_List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 10:49, 10 October 2023

Hover & click on the images for description

Description

Description:
Returns currently selected throwable (and the muzzle it is loaded into), which will be launched if the user presses G.
Groups:
WeaponsUnit Inventory

Syntax

Syntax:
currentThrowable unit
Parameters:
unit: Object
Return Value:
Array in format [magazineClassName, muzzleClassName, [magazineId, creatorId]]

Examples

Example 1:
currentThrowable player; // ["SmokeShellGreen", "SmokeShellGreenMuzzle", [1.00002e+007, 0]]
Example 2:
_ct = currentThrowable player; // ["HandGrenade", "HandGrenadeMuzzle", [1e+007, 0]] _id = (_ct select 2 select 0) - 1e7; // 18

Additional Information

See also:
selectThrowable currentWeapon currentMagazine currentMuzzle BIS_fnc_isThrowable

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note