isCopilotEnabled: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "|= Game version" to "|Game version=")
m (Text replacement - "<sqf>([^↵][^\/]*↵[^\/]*)<\/sqf>" to "<sqf> $1 </sqf>")
 
(39 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Command|Comments=
{{RV|type=command
____________________________________________________________________________________________


| arma3 |Game name=
|game1= arma3
|version1= 0.50


|0.50|Game version=
|arg= global


|arg= global |Multiplayer Arguments=
|gr1= Object Manipulation
____________________________________________________________________________________________


| Returns true if copilots actions are enabled.  
|descr= Returns true if copilots actions are enabled.  


|DESCRIPTION=
|s1= [[isCopilotEnabled]] vehicle
____________________________________________________________________________________________


| '''isCopilotEnabled''' vehicle |SYNTAX=
|p1= vehicle: [[Object]]


|p1= vehicle: [[Object]] |PARAMETER1=
|r1= [[Boolean]]


| [[Boolean]] |RETURNVALUE=
|x1= <sqf>
 
if (!isCopilotEnabled myHeli) then {
 
myHeli enableCopilot true;
|x1= <code>[[if]] (![[isCopilotEnabled]] myHeli) [[then]] {
    myHeli [[enableCopilot]] [[true]];
};
};
</code>|EXAMPLE1=
</sqf>


____________________________________________________________________________________________
|seealso= [[enableCopilot]]
 
}}
| [[enableCopilot]] |SEEALSO=


|  |MPBEHAVIOUR=  
<dl class="command_description">
____________________________________________________________________________________________
}}


<h3 style='display:none'>Notes</h3>
<dt></dt>
<dl class='command_description'>
<dd class="notedate">Posted on 2014-02-17</dd>
<!-- Note Section BEGIN -->
<dt class="note">[[User:Strangepete|Strangepete]]</dt>
<dd class="notedate">Posted on February 17, 2014
<dt class="note">'''[[User:Strangepete|Strangepete]]'''
<dd class="note">Only returns whether or not the actions are enabled and shown to the pilot and co-pilot. This will still return TRUE if the pilot uses the 'Lock Controls' action to disable co-pilot controls.<br>
<dd class="note">Only returns whether or not the actions are enabled and shown to the pilot and co-pilot. This will still return TRUE if the pilot uses the 'Lock Controls' action to disable co-pilot controls.<br>
You can use the [[Arma 3: Event Handlers#ControlsShifted|Arma 3 Event Handler - Controls Shifted]] to detect 'Take Controls' or 'Release Controls' actions  
You can use the [[Arma 3: Event Handlers#ControlsShifted|Arma 3 Event Handler - Controls Shifted]] to detect 'Take Controls' or 'Release Controls' actions  


<!-- Note Section END -->
</dl>
</dl>
<h3 style='display:none'>Bottom Section</h3>
[[Category:Arma_3:_New_Scripting_Commands_List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Object_Information|{{uc:{{PAGENAME}}}}]]

Latest revision as of 11:34, 3 September 2024

Hover & click on the images for description

Description

Description:
Returns true if copilots actions are enabled.
Groups:
Object Manipulation

Syntax

Syntax:
isCopilotEnabled vehicle
Parameters:
vehicle: Object
Return Value:
Boolean

Examples

Example 1:
if (!isCopilotEnabled myHeli) then { myHeli enableCopilot true; };

Additional Information

See also:
enableCopilot

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 2014-02-17
Strangepete
Only returns whether or not the actions are enabled and shown to the pilot and co-pilot. This will still return TRUE if the pilot uses the 'Lock Controls' action to disable co-pilot controls.
You can use the Arma 3 Event Handler - Controls Shifted to detect 'Take Controls' or 'Release Controls' actions