isIRLaserOn: Difference between revisions

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{{Command|Comments=
{{RV|type=command
____________________________________________________________________________________________


| arma3 |Game name=
|game1= arma3
|version1= 0.50


|0.50|Game version=
|gr1= Lights
____________________________________________________________________________________________


| Returns [[true]] if there is a linked and enabled IR on the given weapon. |DESCRIPTION=
|descr= Returns [[true]] if there is a linked and enabled IR on the given weapon.
____________________________________________________________________________________________


| unit '''isIRLaserOn''' weapon |SYNTAX=
|s1= unit [[isIRLaserOn]] weapon


|p1= unit: [[Object]] |PARAMETER1=
|p1= unit: [[Object]]


|p2= weapon: [[String]] |PARAMETER2=
|p2= weapon: [[String]]


| [[Boolean]] |RETURNVALUE=
|r1= [[Boolean]]


|x1= <sqf>player isIRLaserOn currentWeapon player;</sqf>


|x1= <code>[[player]] [[isIRLaserOn]] [[currentWeapon]] [[player]];</code>|EXAMPLE1=
|seealso= [[enableIRLasers]] [[enableGunLights]] [[isLightOn]] [[isCollisionLightOn]] [[setPilotLight]] [[setCollisionLight]]
 
____________________________________________________________________________________________
 
| [[enableIRLasers]], [[enableGunLights]], [[isLightOn]], [[isCollisionLightOn]], [[setPilotLight]], [[setCollisionLight]] |SEEALSO=
 
|  |MPBEHAVIOUR=
____________________________________________________________________________________________
}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>
[[Category:Arma_3:_New_Scripting_Commands_List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 14:11, 5 May 2022

Hover & click on the images for description

Description

Description:
Returns true if there is a linked and enabled IR on the given weapon.
Groups:
Lights

Syntax

Syntax:
unit isIRLaserOn weapon
Parameters:
unit: Object
weapon: String
Return Value:
Boolean

Examples

Example 1:

Additional Information

See also:
enableIRLasers enableGunLights isLightOn isCollisionLightOn setPilotLight setCollisionLight

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note