BIS fnc absSpeed: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "|= |x2=" to "|Example1= |x2=") |
Lou Montana (talk | contribs) m (Text replacement - "(\|[pr][0-9]+ *= *[^-\r\n]+) *- *V([a-z])" to "$1 - v$2") |
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{{RV|type=function | |||
|game1= arma2 | |||
|version1= 1.00 | |||
| | |game2= arma2oa | ||
|version2= 1.50 | |||
|1.00 | |game3= tkoh | ||
|version3= 1.00 | |||
| | |game4= arma3 | ||
|version4= 0.50 | |||
| | |gr1= Object Manipulation | ||
| | |descr= Returns absolute [[speed]] of a vehicle in kilometers per hour (km/h) | ||
|[[ | |s1= [[Object]] call [[BIS_fnc_absSpeed]] | ||
|x1= < | |p1= [[Object]] - vehicle | ||
|r1= [[Number]] | |||
|x1= <sqf>if (((vehicle player) call BIS_fnc_absSpeed) > 150) then | |||
{ | { | ||
hint "There goes my driver's license :("; | |||
};</ | };</sqf> | ||
| | |x2= <sqf>private _kmh = (vehicle player) call BIS_fnc_absSpeed; | ||
_miles = _kmh / 1.609344;</sqf> | |||
|seealso= [[speed]] | |||
}} | }} | ||
Latest revision as of 14:46, 8 November 2023
Description
- Description:
- Returns absolute speed of a vehicle in kilometers per hour (km/h)
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- Object call BIS_fnc_absSpeed
- Parameters:
- Object - vehicle
- Return Value:
- Number
Examples
- Example 1:
- Example 2:
Additional Information
- See also:
- speed
Notes
-
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