BIS fnc sandstorm: Difference between revisions
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{{ | {{RV|type=function | ||
| arma2oa |= | |game1= arma2oa | ||
|version1= 1.56 | |||
|1. | |game2= tkoh | ||
|version2= 1.00 | |||
| | |game3= arma3 | ||
|version3= 0.50 | |||
| | |arg= global | ||
| | |eff= local | ||
| | |gr1= Environment | ||
| | |descr= Creates particle sandstorm round given object. {{Feature|arma3|The ''newspapers'' parameter is disabled in {{arma3}}.}} | ||
| | |s1= [object, interval, brightness, newspapers] call [[BIS_fnc_sandstorm]] | ||
| | |p1= position: [[Object]] - sandstorm center (should usually be [[player]]) | ||
| | |p2= interval: [[Number]] - (Optional, default 0.07) particle refresh time; a lower number makes the sandstorm more dense | ||
| [[ | |p3= brightness: [[Number]] - (Optional, default 1) brightness coeficient; 1 is bright, 0 is dark | ||
| | |p4= newspapers: [[Boolean]] - (Optional, default [[true]]) [[true]] if flying newspapers should be present | ||
| [[ | |r1= [[Array]] of created particle effect | ||
| | |x1= <sqf>[player, 0.04, 0.8, false] call BIS_fnc_sandstorm;</sqf> | ||
|seealso= [[Functions Library]] | |||
}} | }} | ||
Latest revision as of 16:55, 25 July 2022
Description
- Description:
- Creates particle sandstorm round given object.
- Execution:
- call
- Groups:
- Environment
Syntax
- Syntax:
- [object, interval, brightness, newspapers] call BIS_fnc_sandstorm
- Parameters:
- position: Object - sandstorm center (should usually be player)
- interval: Number - (Optional, default 0.07) particle refresh time; a lower number makes the sandstorm more dense
- brightness: Number - (Optional, default 1) brightness coeficient; 1 is bright, 0 is dark
- newspapers: Boolean - (Optional, default true) true if flying newspapers should be present
- Return Value:
- Array of created particle effect
Examples
- Example 1:
Additional Information
- See also:
- Functions Library
Notes
-
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