BIN fnc taskActive: Difference between revisions
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Lou Montana (talk | contribs) m (1 revision imported: Contact) |
Lou Montana (talk | contribs) m (Text replacement - "bin_fnc_" to "BIN_fnc_") |
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(33 intermediate revisions by 2 users not shown) | |||
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{{RV|type=function | |||
|game1= arma3 | |||
|version1= 1.94 | |||
| | |gr1= Contact | ||
| | |descr= <pre>/* | ||
Description: | Description: | ||
Line 21: | Line 19: | ||
Example: | Example: | ||
if ("q_schnobble" call | if ("q_schnobble" call BIN_fnc_taskActive) then {hint "ACTIVE!";}; | ||
*/ | */</pre> | ||
</pre> | |||
| | {{Wiki|placeholder}} | ||
{{Feature|arma3contact}} | |||
| | |s1= <!-- [] call [[BIN_fnc_taskActive]] --> | ||
| | |r1= | ||
| | |x1= | ||
|seealso= | |||
}} | }} | ||
Latest revision as of 18:25, 20 June 2021
Description
- Description:
/* Description: Return if task is active, i.e., added to player, but not yet completed. Only in this state can player assign it. Parameter(s): 0: STRING - task ID Returns: BOOL Example: if ("q_schnobble" call BIN_fnc_taskActive) then {hint "ACTIVE!";}; */
- Execution:
- call
- Groups:
- Contact
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note