BIN fnc getTerrainObjects: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "|1.00|= Game version" to "|1.94|= Game version")
m (Text replacement - "<code>(\[[a-zA-Z0-9_, ]*\] )?(call|spawn) \[\[(BI[NS]\_fnc\_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1$2 $3;</sqf>")
 
(32 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{RV|type=function


{{Function|= Comments
|game1= arma3
____________________________________________________________________________________________
|version1= 1.94


| arma3 |= Game name
|gr1= Collisions


|1.94|= Game version
|descr= <pre>/*
____________________________________________________________________________________________
 
| <pre>/*
Killzone_Kid
Killzone_Kid


Line 23: Line 21:
Example:
Example:
["myArea", [player, 100], ["HOUSE", "TREE"]] call BIN_fnc_getTerrainObjects
["myArea", [player, 100], ["HOUSE", "TREE"]] call BIN_fnc_getTerrainObjects
*/
*/</pre>
 
 
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |= Description
____________________________________________________________________________________________


| <!-- [] call [[BIN_fnc_getTerrainObjects]]; --> |= Syntax
{{Wiki|placeholder}} {{Feature|arma3contact}}


|p1= |= Parameter 1
|s1= <!-- [] call [[BIN_fnc_getTerrainObjects]] -->


| |= Return value
|p1=
____________________________________________________________________________________________


|x1= <code></code> |=
|r1=
____________________________________________________________________________________________


| |= See also
|x1= <!-- <sqf>[] call BIN_fnc_getTerrainObjects;</sqf> -->


|seealso=
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: Collisions|{{uc:getTerrainObjects}}]]
[[Category:Functions|{{uc:getTerrainObjects}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:getTerrainObjects}}]]

Latest revision as of 13:06, 5 May 2022

Hover & click on the images for description

Description

Description:
/*
		Killzone_Kid

	Description:
		Returns terrain objects of the given type for the given area dimensions
		
	Parameter(s):
		0: ARRAY - area details in Area format (see BIS_fnc_getArea)
		1: ARRAY - types of terrain objects, for example ["HOUSE", "TREE"]

	Returns:
		ARRAY of objects
		
	Example:
		["myArea", [player, 100], ["HOUSE", "TREE"]] call BIN_fnc_getTerrainObjects
*/
🏗
Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki.
enoch icon ca.png
This content is exclusive to the Arma 3 Contact Expansion.
Execution:
call
Groups:
Collisions

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note