getDLCAssetsUsage: Difference between revisions

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{{Command|Comments=
{{RV|type=command
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| arma3 |Game name=
|game1= arma3
|version1= 1.16


|1.16|Game version=
|gr1= DLC
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| Returns an array of the DLC usage times. |DESCRIPTION=
|descr= Returns an array of the DLC usage times.
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| [[getDLCAssetsUsage]] |SYNTAX=
|s1= [[getDLCAssetsUsage]]


| [[Array]] - array of DLC usage informations, containing DLC items in format:<br>
|r1= [[Array]] - array of DLC usage information, containing DLC items in format:<br>
<nowiki>[</nowiki>[name, dlcAppId, sessionTime, totalTime], [name, dlcAppId, sessionTime, totalTime], (…)]<br>
[<nowiki/>[name, dlcAppId, sessionTime, totalTime], [name, dlcAppId, sessionTime, totalTime], (…)]<br>
'''NOTE:''' unused assets won't appear in the result (usage time {{=}} 0). |RETURNVALUE=
'''NOTE:''' unused assets won't appear in the result (usage time = 0).


|x1= <code>_dlcAssetsUsageInfo = [[getDLCAssetsUsage]];</code>|EXAMPLE1=
|x1= <sqf>_dlcAssetsUsageInfo = getDLCAssetsUsage;</sqf>
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| [[getDLCs]], [[getObjectDLC]], [[getDLCAssetsUsageByName]], [[getPersonUsedDLCs]], [[getMissionDLCs]] |SEEALSO=
|seealso= [[getDLCs]] [[getObjectDLC]] [[getPersonUsedDLCs]] [[getMissionDLCs]] [[getDLCAssetsUsageByName]] [[getAssetDLCInfo]]
 
|  |= MP behaviour
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}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>
[[Category:Arma_3:_New_Scripting_Commands_List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Command Group: DLC|{{uc:{{PAGENAME}}}}]]

Latest revision as of 21:21, 7 May 2022

Hover & click on the images for description

Description

Description:
Returns an array of the DLC usage times.
Groups:
DLC

Syntax

Syntax:
getDLCAssetsUsage
Return Value:
Array - array of DLC usage information, containing DLC items in format:
[[name, dlcAppId, sessionTime, totalTime], [name, dlcAppId, sessionTime, totalTime], (…)]
NOTE: unused assets won't appear in the result (usage time = 0).

Examples

Example 1:
_dlcAssetsUsageInfo = getDLCAssetsUsage;

Additional Information

See also:
getDLCs getObjectDLC getPersonUsedDLCs getMissionDLCs getDLCAssetsUsageByName getAssetDLCInfo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note