setSpeedMode: Difference between revisions
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{{ | {{RV|type=command | ||
| ofp | | |game1= ofp | ||
|version1= 1.00 | |||
|1.00 | |game2= ofpe | ||
|version2= 1.00 | |||
| | |game3= arma1 | ||
|version3= 1.00 | |||
| | |game4= arma2 | ||
|version4= 1.00 | |||
| Sets group speed mode. If unit is passed as param, unit's group is used. Mode may be one of: | |game5= arma2oa | ||
|version5= 1.50 | |||
|game6= tkoh | |||
|version6= 1.00 | |||
|game7= arma3 | |||
|version7= 0.50 | |||
|arg= local | |||
|eff= global | |||
|gr1= Groups | |||
|descr= Sets group speed mode. If unit is passed as param, unit's group is used. Mode may be one of: | |||
* '''"UNCHANGED"''' (unchanged) | * '''"UNCHANGED"''' (unchanged) | ||
* '''"LIMITED"''' (half speed) | * '''"LIMITED"''' (half speed) | ||
* '''"NORMAL"''' (full speed, maintain formation) | * '''"NORMAL"''' (full speed, maintain formation) | ||
* '''"FULL"''' (do not wait for any other units in formation) | * '''"FULL"''' (do not wait for any other units in formation) | ||
| groupName | |s1= groupName [[setSpeedMode]] mode | ||
|p1= groupName: [[Object]] or [[Group]] | |p1= groupName: [[Object]] or [[Group]] | ||
|p2= mode: [[String]] | |p2= mode: [[String]] | ||
| [[Nothing]] | |r1= [[Nothing]] | ||
| | |x1= <sqf>_groupOne setSpeedMode "LIMITED";</sqf> | ||
|seealso= [[speedMode]], [[getSpeed]], [[forceSpeed]] | |||
}} | }} | ||
Latest revision as of 17:21, 2 January 2023
Description
- Description:
- Sets group speed mode. If unit is passed as param, unit's group is used. Mode may be one of:
- "UNCHANGED" (unchanged)
- "LIMITED" (half speed)
- "NORMAL" (full speed, maintain formation)
- "FULL" (do not wait for any other units in formation)
- Groups:
- Groups
Syntax
- Syntax:
- groupName setSpeedMode mode
- Parameters:
- groupName: Object or Group
- mode: String
- Return Value:
- Nothing
Examples
- Example 1:
- _groupOne setSpeedMode "LIMITED";
Additional Information
- See also:
- speedModegetSpeedforceSpeed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Groups
- Scripting Commands: Global Effect