accTime: Difference between revisions

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{{RV|type=command


== '''accTime''' ==
|game1= ofp
|version1= 1.00


'''Operand types:'''
|game2= ofpe
|version2= 1.00


None
|game3= arma1
|version3= 1.00


'''Type of returned value:'''
|game4= arma2
|version4= 1.00


[[Number]]
|game5= arma2oa
|version5= 1.50


'''Description:'''
|game6= tkoh
|version6= 1.00


Current time acceleration factor.
|game7= arma3
|version7= 0.50


|gr1= Time


'''Example:'''
|descr= Returns the current simulation acceleration factor.


_eTime = '''acctime'''
|s1= [[accTime]]


|r1= [[Number]]


'''Comments:'''
|x1= <sqf>_acc = accTime;</sqf>


Use [[setAccTime]] to change the time acceleration factor.
|seealso= [[setAccTime]] [[setTimeMultiplier]] [[timeMultiplier]] [[useAudioTimeForMoves]]
}}


Not to be confused with [[skipTime]].
{{Note
|user= Hoz
|timestamp= 20060802031000
|text= Use [[setAccTime]] to change the time acceleration factor. Not to be confused with [[skipTime]].
}}

Latest revision as of 00:19, 14 May 2023

Hover & click on the images for description

Description

Description:
Returns the current simulation acceleration factor.
Groups:
Time

Syntax

Syntax:
accTime
Return Value:
Number

Examples

Example 1:
_acc = accTime;

Additional Information

See also:
setAccTime setTimeMultiplier timeMultiplier useAudioTimeForMoves

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Hoz - c
Posted on Aug 02, 2006 - 03:10 (UTC)
Use setAccTime to change the time acceleration factor. Not to be confused with skipTime.