getWeaponCargo: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
mNo edit summary
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
 
(33 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Command|Comments=
{{RV|type=command
____________________________________________________________________________________________


| arma2oa |Game name=
|game1= arma2oa
|1.54|Game version=
|version1= 1.54
|arg= global|Multiplayer Arguments=


|gr1= Vehicle Inventory |GROUP1=
|game2= tkoh
|version2= 1.00


|gr2= Weapons |GROUP2=
|game3= arma3
____________________________________________________________________________________________
|version3= 0.50


| Returns all weapons types and count from the cargo space |DESCRIPTION=
|arg= global
____________________________________________________________________________________________


| [[getWeaponCargo]] object |SYNTAX=
|gr1= Vehicle Inventory


|gr2= Containers


|p1= object: [[Object]] - object to check |PARAMETER1=
|descr= Returns all weapons types and count from the cargo space


| [[Array]] - format [all_types_array, all_counts_array]. Eg: [["a", "b"], [3, 2]] |RETURNVALUE=
|s1= [[getWeaponCargo]] object
____________________________________________________________________________________________
 
|x1= <code>_content = [[getWeaponCargo]] carName;</code> |EXAMPLE1=
|x2= <code>_content = [[getWeaponCargo]] ammoBoxName;</code>
Sample result returns:<code>
[["arifle_Katiba_F","launch_B_Titan_short_F"],[2,1]]</code> |EXAMPLE2=
____________________________________________________________________________________________


| [[weaponCargo]], [[addWeaponCargo]], [[addWeaponCargoGlobal]], [[clearWeaponCargo]], [[clearWeaponCargoGlobal]] |SEEALSO=
|p1= object: [[Object]] - object to check


}}
|r1= [[Array]] - format [all_types_array, all_counts_array]. Eg: [["a", "b"], [3, 2]]


<h3 style="display:none">Notes</h3>
|x1= <sqf>_content = getWeaponCargo carName;</sqf>
<dl class="command_description">
|x2= <sqf>_content = getWeaponCargo ammoBoxName;</sqf>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>


<h3 style="display:none">Bottom Section</h3>
|seealso= [[weaponCargo]] [[addWeaponCargo]] [[addWeaponCargoGlobal]] [[clearWeaponCargo]] [[clearWeaponCargoGlobal]]
 
}}
[[Category:Arma 2: Operation Arrowhead: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 10:23, 13 May 2022

Hover & click on the images for description

Description

Description:
Returns all weapons types and count from the cargo space
Groups:
Vehicle InventoryContainers

Syntax

Syntax:
getWeaponCargo object
Parameters:
object: Object - object to check
Return Value:
Array - format [all_types_array, all_counts_array]. Eg: [["a", "b"], [3, 2]]

Examples

Example 1:
_content = getWeaponCargo carName;
Example 2:
_content = getWeaponCargo ammoBoxName;

Additional Information

See also:
weaponCargo addWeaponCargo addWeaponCargoGlobal clearWeaponCargo clearWeaponCargoGlobal

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note