BIS fnc deltaTime: Difference between revisions

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{{Function|Comments=
{{RV|type=function


| arma3 |Game name=
|game1= arma3
|version1= 1.00


|1.00|Game version=
|gr1= Math


|gr1 = Math |GROUP1=
|gr2= Diagnostic


|gr2 = Diagnostic |GROUP2=
|descr= Calculates and returns the time's delta between previous and current call to this function.


| Calculates and returns the time's delta between previous and current call to this function.
{{Feature|informative|This commands internally uses [[time]]. For accurate-critical time measurement, use [[diag_tickTime]].}}


{{Informative | This commands internally uses [[time]]. For accurate-critical time measurement, use [[diag_tickTime]].}} |Description=
|s1= [id, clear] call [[BIS_fnc_deltaTime]]


| [id, clear] call [[BIS_fnc_deltaTime]] |Syntax=
|p1= id: [[String]] - (Optional, default "generic") used to not create conflicts between different systems calling this function, each system can calculate delta time since it last ticked. Will be a [[missionNamespace]] variable
 
|p1= id: [[String]] - (Optional, default "generic") used to not create conflicts between different systems calling this function, each system can calculate delta time since it last ticked. Will be a [[missionNamespace]] variable |Parameter 1=


|p2= clear: [[Boolean]] - (Optional, default [[false]]) if set to [[true]], will delete the [[missionNamespace]] variable (defined by ''id'')
|p2= clear: [[Boolean]] - (Optional, default [[false]]) if set to [[true]], will delete the [[missionNamespace]] variable (defined by ''id'')


| [[Number]] - the delta time - 0.001 if ''clear'' is [[true]] |Return value=
|r1= [[Number]] - the delta time - 0.001 if ''clear'' is [[true]]


|x1= <code>["TAG_duration"] [[call]] [[BIS_fnc_deltaTime]]; {{cc|Defines the starting point}}
|x1= <sqf>["TAG_duration"] call BIS_fnc_deltaTime; // Defines the starting point
{{cc|...}}
// ...
[[private]] _duration1 = ["TAG_duration"] [[call]] [[BIS_fnc_deltaTime]]; {{cc|Gets time between starting point and now}}
private _duration1 = ["TAG_duration"] call BIS_fnc_deltaTime; // Gets time between starting point and now
{{cc|...}}
// ...
[[private]] _duration2 = ["TAG_duration"] [[call]] [[BIS_fnc_deltaTime]]; {{cc|Gets time between _duration1 and now}}
private _duration2 = ["TAG_duration"] call BIS_fnc_deltaTime; // Gets time between _duration1 and now
["TAG_duration", [[true]]] [[call]] [[BIS_fnc_deltaTime]]; {{cc|deletes the global variable "TAG_duration"}}</code> |Example 1=
["TAG_duration", true] call BIS_fnc_deltaTime; // deletes the global variable "TAG_duration"</sqf>


| [[diag_tickTime]] [[diag_deltaTime]] |See also=
|seealso= [[diag_tickTime]] [[diag_deltaTime]]
}}
}}

Latest revision as of 21:42, 16 May 2024

Hover & click on the images for description

Description

Description:
Calculates and returns the time's delta between previous and current call to this function.
This commands internally uses time. For accurate-critical time measurement, use diag_tickTime.
Execution:
call
Groups:
MathDiagnostic

Syntax

Syntax:
[id, clear] call BIS_fnc_deltaTime
Parameters:
id: String - (Optional, default "generic") used to not create conflicts between different systems calling this function, each system can calculate delta time since it last ticked. Will be a missionNamespace variable
clear: Boolean - (Optional, default false) if set to true, will delete the missionNamespace variable (defined by id)
Return Value:
Number - the delta time - 0.001 if clear is true

Examples

Example 1:
["TAG_duration"] call BIS_fnc_deltaTime; // Defines the starting point // ... private _duration1 = ["TAG_duration"] call BIS_fnc_deltaTime; // Gets time between starting point and now // ... private _duration2 = ["TAG_duration"] call BIS_fnc_deltaTime; // Gets time between _duration1 and now ["TAG_duration", true] call BIS_fnc_deltaTime; // deletes the global variable "TAG_duration"

Additional Information

See also:
diag_tickTime diag_deltaTime

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note