BIS fnc EXP camp checkpoint: Difference between revisions
Jump to navigation
Jump to search
m (Text replacement - "\[\[Category\:Function Group\: Campaign(\|\{\{[a-zA-Z0-9_:]+\}\})?\]\]" to "") |
Lou Montana (talk | contribs) m (Text replacement - " |p1= |r1= |x1= }}" to " |p1= |r1= |x1= |seealso= }}") |
||
(16 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{RV|type=function | ||
| arma3 | | |game1= arma3 | ||
|version1= 1.62 | |||
| | |gr1= Campaign | ||
| | |descr= <pre>/* | ||
Author: Nelson Duarte | Author: Nelson Duarte | ||
Line 24: | Line 19: | ||
Returns: | Returns: | ||
Added respawn position identifier | Added respawn position identifier | ||
*/</pre>{{placeholder}}<!-- Remove this after fill-in --> | */</pre>{{Wiki|placeholder}}<!-- Remove this after fill-in --> | ||
| | |s1= [] call [[BIS_fnc_EXP_camp_checkpoint]] | ||
| | |p1= | ||
| | |r1= | ||
| | |x1= | ||
| | |seealso= | ||
}} | }} | ||
Latest revision as of 02:14, 13 June 2021
Description
- Description:
/* Author: Nelson Duarte Description: Set's a mission checkpoint, in single-player an auto save happens, in multiplayer a new respawn position is added Parameters: _target: The target namespace _position: The desired position _name: The name of the position Returns: Added respawn position identifier */
- Execution:
- call
- Groups:
- Campaign
Syntax
- Syntax:
- [] call BIS_fnc_EXP_camp_checkpoint
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note