BIS fnc boatRack01AdjustZOffset: Difference between revisions
Jump to navigation
Jump to search
m (Text replacement - "\[\[Category\:Function Group\: Boat Recovery(\|\{\{[a-zA-Z0-9_:]+\}\})?\]\]" to " ") |
Lou Montana (talk | contribs) m (Text replacement - "bis_fnc_" to "BIS_fnc_") |
||
(23 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{RV|type=function | ||
| arma3 | | |game1= arma3 | ||
|version1= 1.84 | |||
| | |gr1= Boat Recovery | ||
| | |descr= <pre>/* | ||
Author: Bravo Zero One development | Author: Bravo Zero One development | ||
- John_Spartan | - John_Spartan | ||
Line 22: | Line 17: | ||
Example: | Example: | ||
[_boatRack, _boat] call | [_boatRack, _boat] call BIS_fnc_boatRack01AdjustZOffset; | ||
Required: | Required: | ||
Line 43: | Line 38: | ||
Result: Adjusts the hight (Z offset) of boat rack suspension to prevent different boats clipping with visual mesh. | Result: Adjusts the hight (Z offset) of boat rack suspension to prevent different boats clipping with visual mesh. | ||
*/</pre>{{placeholder}}<!-- Remove this after fill-in --> | */</pre>{{Wiki|placeholder}}<!-- Remove this after fill-in --> | ||
| | |s1= [] call [[BIS_fnc_boatRack01AdjustZOffset]] | ||
| | |p1= | ||
| | |r1= | ||
| | |x1= | ||
| | |seealso= | ||
}} | }} | ||
Latest revision as of 18:24, 20 June 2021
Description
- Description:
/* Author: Bravo Zero One development - John_Spartan Description: - This is sub function for 'boat recovery' functionality. Execution: - Call from Init EH script that is added to object (boat rack) or from action code. Example: [_boatRack, _boat] call BIS_fnc_boatRack01AdjustZOffset; Required: Object (boat rack) must have vehicle in vehicle behavior configured (https://community.bistudio.com/wiki/Arma_3_Vehicle_in_Vehicle_Transport). Object (boat rack) must have triggers set up with continuous actions. Object (boat rack) must have set of Z offset's predefined in cfgVehicles for know/supported boat types. Parameters used from cfgVehicles configuration: cargoBayAnimationSelection = "CargoBay_Move_Z"; supportedVehicleOffsetsZ[] = {{"C_Boat_Civil_01_F",0.55}}; Parameter(s): _this select 0: mode (Scalar) 0: boat rack object 1: boat in cargo and other parameters from boat rack's cfgVehicles configuration. Returns: nothing Result: Adjusts the hight (Z offset) of boat rack suspension to prevent different boats clipping with visual mesh. */
- Execution:
- call
- Groups:
- Boat Recovery
Syntax
- Syntax:
- [] call BIS_fnc_boatRack01AdjustZOffset
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note