BIS fnc EXP camp getCinematicMode: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "True" to "true")
m (Text replacement - "<code>(\[[a-zA-Z0-9_, ]*\] )?\[\[(call|spawn)\]\] \[\[(BI[NS]\_fnc\_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1$2 $3;</sqf>")
 
(13 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Function
{{RV|type=function


|game1= arma3
|game1= arma3
|version1= 1.62
|version1= 1.62


|gr1 = Campaign |GROUP1=
|gr1= Campaign
 
<!--|exec= server|=-->
 
 
<!--|eff= local-->


|descr= Returns whether or not player is in cinematic mode.
|descr= Returns whether or not player is in cinematic mode.


||=Syntax
|s1=


|r1= [[Boolean]] - [[true]] if in cinematic mode, [[false]] if not
|r1= [[Boolean]] - [[true]] if in cinematic mode, [[false]] if not


|x1= <code>[[call]] [[BIS_fnc_EXP_camp_getCinematicMode]];</code>
|x1= <sqf>call BIS_fnc_EXP_camp_getCinematicMode;</sqf>
 
|exec= call


|seealso= [[BIS_fnc_EXP_camp_setCinematicMode]]
|seealso= [[BIS_fnc_EXP_camp_setCinematicMode]]
}}
}}
[[Category:Functions|{{uc:EXP_camp_getCinematicMode}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:EXP_camp_getCinematicMode}}]]

Latest revision as of 13:04, 5 May 2022

Hover & click on the images for description

Description

Description:
Returns whether or not player is in cinematic mode.
Execution:
call
Groups:
Campaign

Syntax

Syntax:
Syntax needed
Return Value:
Boolean - true if in cinematic mode, false if not

Examples

Example 1:
call BIS_fnc_EXP_camp_getCinematicMode;

Additional Information

See also:
BIS_fnc_EXP_camp_setCinematicMode

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note