freeLook: Difference between revisions

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m (Text replacement - "\[\[[Cc]ategory:[ _]?Arma[ _]3:[ _]([^|]*)[ _]?\|.*\]\]" to "{{GameCategory|arma3|$1}}")
m (Text replacement - "<sqf>([^↵][^\/]*↵[^\/]*)<\/sqf>" to "<sqf> $1 </sqf>")
 
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{{Command|Comments=
{{RV|type=command
____________________________________________________________________________________________


| arma3 |Game name=
|game1= arma3
|version1= 0.50


|0.50|Game version=
|gr1= Object Manipulation


|gr1= Object Manipulation |GROUP1=
|descr= Returns if freelook is active on the current machine's controlled character.
____________________________________________________________________________________________


| Returns true if freelook is active.  |DESCRIPTION=
|s1= [[freeLook]]
____________________________________________________________________________________________


| '''freeLook''' |SYNTAX=
|r1= [[Boolean]] - [[true]] if freelook is active, [[false]] otherwise


| [[Boolean]] |RETURNVALUE=  
|x1= <sqf>
if freeLook then
{
systemChat "Quit looking around, soldier!";
};
</sqf>


 
|seealso= [[lookAt]]
|x1= <code>[[systemChat]] (if [[freeLook]] [[then]] {"Quit looking around player!"} [[else]] {""});
</code>|EXAMPLE1=
 
____________________________________________________________________________________________
 
| [[lookAt]] |SEEALSO=
 
| mp=Will check the player of the machine where the command is used. |MPBEHAVIOUR=
____________________________________________________________________________________________
}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>
{{GameCategory|arma3|New_Scripting_Commands_List}}
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 11:34, 3 September 2024

Hover & click on the images for description

Description

Description:
Returns if freelook is active on the current machine's controlled character.
Groups:
Object Manipulation

Syntax

Syntax:
freeLook
Return Value:
Boolean - true if freelook is active, false otherwise

Examples

Example 1:
if freeLook then { systemChat "Quit looking around, soldier!"; };

Additional Information

See also:
lookAt

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note