orderGetIn: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= <sqf>([^\/: ]+)([^;])<\/sqf>" to "|x$1= <sqf>$2$3;</sqf>") |
||
(78 intermediate revisions by 16 users not shown) | |||
Line 1: | Line 1: | ||
{{RV|type=command | |||
|game1= ofp | |||
|version1= 1.00 | |||
|game2= ofpe | |||
|version2= 1.00 | |||
|game3= arma1 | |||
|version3= 1.00 | |||
|game4= arma2 | |||
|version4= 1.00 | |||
|game5= arma2oa | |||
|version5= 1.50 | |||
|game6= tkoh | |||
|version6= 1.00 | |||
|game7= arma3 | |||
|version7= 0.50 | |||
|arg= local | |||
|eff= global | |||
|gr1= Unit Control | |||
|descr= Force all units in the array to get in or out of their assigned vehicles. Units must be assigned to a vehicle before this command will do anything. | |||
{{Feature|informative|See [[AI Group Vehicle Management]] for more information.}} | |||
|s1= unitArray [[orderGetIn]] order | |||
|p1= unitArray: [[Array]] | |||
|p2= order: [[Boolean]] | |||
|r1= [[Nothing]] | |||
|x1= <sqf>[_unitOne, _unitTwo] orderGetIn true;</sqf> | |||
|x2= <sqf>[_unitOne, _unitTwo] orderGetIn false;</sqf> | |||
|seealso= [[allowGetIn]] [[addVehicle]] [[assignAsCargo]] [[assignAsCommander]] [[assignAsDriver]] [[assignAsGunner]] | |||
}} |
Latest revision as of 22:43, 28 June 2022
Description
- Description:
- Force all units in the array to get in or out of their assigned vehicles. Units must be assigned to a vehicle before this command will do anything.
- Groups:
- Unit Control
Syntax
- Syntax:
- unitArray orderGetIn order
- Parameters:
- unitArray: Array
- order: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
- Example 2:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Unit Control
- Scripting Commands: Global Effect