currentThrowable: Difference between revisions

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{{Command|Comments=
{{RV|type=command
____________________________________________________________________________________________


| arma3 |Game name=
|game1= arma3
|version1= 1.48


|1.48|Game version=
|gr1= Weapons


|gr1= Weapons |GROUP1=
|gr2= Unit Inventory


|gr2= Unit Inventory |GROUP2=
|descr= Returns currently selected throwable (and the muzzle it is loaded into), which will be launched if the user presses {{Controls|G}}.
____________________________________________________________________________________________


| Returns currently selected throwable, which will be launched if the user presses "G".<br><br>
|s1= [[currentThrowable]] unit
{{Informative | The weapon/magazine id system is W.I.P. and may change without notice.}} |DESCRIPTION=
____________________________________________________________________________________________


| [[currentThrowable]] player |SYNTAX=
|p1= unit: [[Object]]


|p1= player: [[Object]] |PARAMETER1=
|r1= [[Array]] in format [magazineClassName, muzzleClassName, [magazineId, creatorId]]


| [[Array]] in format [magazineClassName, muzzleClassName, [magazineId, creatorId]] |RETURNVALUE=
|x1= <sqf>currentThrowable player; // ["SmokeShellGreen", "SmokeShellGreenMuzzle", [1.00002e+007, 0]]</sqf>
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|x1= <code>[[currentThrowable]] [[player]]; {{cc|["SmokeShellGreen", "SmokeShellGreenMuzzle", [1.00002e+007, 0]]}}</code>|EXAMPLE1=
|x2= <sqf>
_ct = currentThrowable player; // ["HandGrenade", "HandGrenadeMuzzle", [1e+007, 0]]
_id = (_ct select 2 select 0) - 1e7; // 18
</sqf>


|x2= <code>_ct = [[currentThrowable]] [[player]]; {{cc|["HandGrenade", "HandGrenadeMuzzle", [1e+007, 0]]}}
|seealso= [[selectThrowable]] [[currentWeapon]] [[currentMagazine]] [[currentMuzzle]] [[BIS_fnc_isThrowable]]
_id = (_ct [[select]] 2 [[select]] 0) - 1e+007; {{cc|18}}</code>|EXAMPLE2=
____________________________________________________________________________________________
 
| [[currentWeapon]], [[currentMagazine]], [[currentMuzzle]], [[BIS_fnc_isThrowable]] |SEEALSO=
}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>
{{GameCategory|arma3|New_Scripting_Commands_List}}
{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 10:49, 10 October 2023

Hover & click on the images for description

Description

Description:
Returns currently selected throwable (and the muzzle it is loaded into), which will be launched if the user presses G.
Groups:
WeaponsUnit Inventory

Syntax

Syntax:
currentThrowable unit
Parameters:
unit: Object
Return Value:
Array in format [magazineClassName, muzzleClassName, [magazineId, creatorId]]

Examples

Example 1:
currentThrowable player; // ["SmokeShellGreen", "SmokeShellGreenMuzzle", [1.00002e+007, 0]]
Example 2:
_ct = currentThrowable player; // ["HandGrenade", "HandGrenadeMuzzle", [1e+007, 0]] _id = (_ct select 2 select 0) - 1e7; // 18

Additional Information

See also:
selectThrowable currentWeapon currentMagazine currentMuzzle BIS_fnc_isThrowable

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note