scopeName: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Armed[ _]Assault(\|.*)]]" to "{{GameCategory|arma1|Scripting Commands}}")
m (Some wiki formatting)
 
(27 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Command|Comments=
{{RV|type=command
____________________________________________________________________________________________


| arma1 |Game name=
|game1= arma1
|version1= 1.00


|1.00|Game version=
|game2= arma2
|version2= 1.00


|gr1= Program Flow |GROUP1=
|game3= arma2oa
____________________________________________________________________________________________
|version3= 1.50


| Defines name of current scope. Name is visible in debugger, and name is also used as reference in some commands like [[breakOut]] and [[breakTo]]. Scope name should be defined only once per scope. Trying to set a different name on the scope that has already defined scope name will result in error. |DESCRIPTION=
|game4= tkoh
____________________________________________________________________________________________
|version4= 1.00


| '''scopeName''' name |SYNTAX=
|game5= arma3
|version5= 0.50


|p1= name: [[String]] |PARAMETER1=
|gr1= Program Flow


| [[Nothing]] |RETURNVALUE=
|descr= Defines name of current scope. Name is visible in debugger, and name is also used as reference in some commands like [[breakOut]] and [[breakTo]].
____________________________________________________________________________________________
Scope name should be defined only once per scope. Trying to set a different name on the scope that has already defined scope name will result in error.


|x1= <code>[[scopeName]] "main";
|s1= [[scopeName]] name
while {true} do {
 
[[scopeName]] "loop1";
|p1= name: [[String]]
while {true} do {
 
[[scopeName]] "loop2";
|r1= [[Nothing]]
...
 
|x1= <sqf>
scopeName "main";
while { sleep 0.1; true } do
{
scopeName "loop1";
 
while { sleep 0.1; true } do
{
scopeName "loop2";
 
// ...
};
};
};
};
</code> |EXAMPLE1=
</sqf>
____________________________________________________________________________________________


| [[breakOut]], [[breakTo]] |SEEALSO=
|x2= <sqf>
if (true) then
{
scopeName "mainScope";
scopeName "main_scope"; // error
};
</sqf>


|seealso= [[breakOut]] [[breakTo]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Scripting Commands|SCOPENAME]]
{{GameCategory|arma1|Scripting Commands}}
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]

Latest revision as of 13:05, 27 March 2024

Hover & click on the images for description

Description

Description:
Defines name of current scope. Name is visible in debugger, and name is also used as reference in some commands like breakOut and breakTo. Scope name should be defined only once per scope. Trying to set a different name on the scope that has already defined scope name will result in error.
Groups:
Program Flow

Syntax

Syntax:
scopeName name
Parameters:
name: String
Return Value:
Nothing

Examples

Example 1:
scopeName "main"; while { sleep 0.1; true } do { scopeName "loop1"; while { sleep 0.1; true } do { scopeName "loop2"; // ... }; };
Example 2:
if (true) then { scopeName "mainScope"; scopeName "main_scope"; // error };

Additional Information

See also:
breakOut breakTo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note