enableEngineArtillery: Difference between revisions

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{{Command|Comments=
{{RV|type=command
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| arma2oa |Game name=
|game1= arma2oa
|eff= local|=
|version1= 1.54
|1.54|Game version=


|gr1= Artillery |GROUP1=
|game2= tkoh
____________________________________________________________________________________________
|version2= 1.00


|Enable/disable the artillery engine. This allows the user to use the artillery computer on mortar/artillery, and for AI to use it for indirect fire. |DESCRIPTION=
|game3= arma3
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|version3= 0.50


|'''enableEngineArtillery''' enabled|SYNTAX=
|eff= local


|p1= enabled: [[Boolean]] |PARAMETER1=
|gr1= Artillery


| [[Nothing]] |RETURNVALUE=
|descr= Enable/disable the artillery engine. This allows the user to use the artillery computer on mortar/artillery, and for AI to use it for indirect fire.
____________________________________________________________________________________________
 
|x1= <code>[[enableEngineArtillery]] [[false]]; </code> |EXAMPLE1=
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| [[shownArtilleryComputer]], [[getArtilleryAmmo]], [[commandArtilleryFire]], [[doArtilleryFire]], [[getArtilleryComputerSettings]], [[getArtilleryETA]], [[inRangeOfArtillery]] |SEEALSO=
|s1= [[enableEngineArtillery]] enabled


}}
|p1= enabled: [[Boolean]]
 
|r1= [[Nothing]]


<h3 style="display:none">Notes</h3>
|x1= <sqf>enableEngineArtillery false;</sqf>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>


<h3 style="display:none">Bottom Section</h3>
|seealso= [[shownArtilleryComputer]] [[getArtilleryAmmo]] [[commandArtilleryFire]] [[doArtilleryFire]] [[getArtilleryComputerSettings]] [[getArtilleryETA]] [[inRangeOfArtillery]]
[[Category:Arma 2: Operation Arrowhead: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]
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{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
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[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 14:10, 5 May 2022

Hover & click on the images for description

Description

Description:
Enable/disable the artillery engine. This allows the user to use the artillery computer on mortar/artillery, and for AI to use it for indirect fire.
Groups:
Artillery

Syntax

Syntax:
enableEngineArtillery enabled
Parameters:
enabled: Boolean
Return Value:
Nothing

Examples

Example 1:
enableEngineArtillery false;

Additional Information

See also:
shownArtilleryComputer getArtilleryAmmo commandArtilleryFire doArtilleryFire getArtilleryComputerSettings getArtilleryETA inRangeOfArtillery

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note