playActionNow: Difference between revisions

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m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]2(\|.*)\]\]" to "{{GameCategory|arma2|Scripting Commands}}")
m (Some wiki formatting)
 
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{{Command|Comments=
{{RV|type=command
____________________________________________________________________________________________


| arma2 |Game name=
|game1= arma2
|version1= 1.00


|1.00|Game version=
|game2= arma2oa
|version2= 1.50


|arg=local |Multiplayer Arguments=
|game3= tkoh
|version3= 1.00


|eff= global |Multiplayer Effects=
|game4= arma3
|version4= 0.50


|gr1= Animations |GROUP1=
|arg=local
____________________________________________________________________________________________


| When used on a person, a smooth transition to the given action will be initiated, but all previous playAction are discarded.
|eff= global
<br>
For Arma 3 actions see: [[playAction/actions]].


|DESCRIPTION=
|gr1= Animations
____________________________________________________________________________________________


| soldier '''playActionNow''' action |SYNTAX=
|descr= When used on a person, a smooth transition to the given action will be initiated, but all previous playAction are discarded.
{{Feature|arma3|For {{arma3}} actions, see [[playAction/actions]].}}


|p1= soldier: [[Object]] -  |PARAMETER1=
|s1= soldier [[playActionNow]] action


|p2= action: [[String]] |PARAMETER2=  
|p1= soldier: [[Object]]
|p2= action: [[String]]
|r1= [[Nothing]]


|p3= |PARAMETER3=  
|x1= <sqf>soldierOne playActionNow "SitDown";</sqf>


| [[Nothing]] |RETURNVALUE=  
|x2= <sqf>rabbitTwo playActionNow "WalkF";</sqf>


|seealso= [[playAction]] [[switchAction]] [[playMove]] [[playMoveNow]] [[switchMove]]
}}


|x1= <code>soldierOne [[playActionNow]] "SitDown";</code>|EXAMPLE1=
{{Note
 
|user= Wolfrug
|x2= <code>rabbitTwo [[playActionNow]] "WalkF";</code>|EXAMPLE2=
|timestamp= 20101012094100
 
|text= Some other possible playactions:
____________________________________________________________________________________________
{{Columns|4|
 
* {{hl|"walkF"}} - walk forward
| [[playAction]], [[switchAction]], [[playMove]], [[playMoveNow]], [[switchMove]] |SEEALSO=
* {{hl|"walkB"}} - walk backwards
 
* {{hl|"walkR"}} - strafe right
| |MPBEHAVIOUR=
* {{hl|"walkL"}} - strafe left
____________________________________________________________________________________________
* {{hl|"grabDrag"}} - initiate First Aid dragging animation
* {{hl|"stopDrag"}} - stop First Aid dragging animation
* {{hl|"reloadMagazine"}} - reload the current magazine
* {{hl|"gestureFreeze"}} - hand signal "Freeze"
* {{hl|"gestureGo"}}
* {{hl|"gestureCover"}}
* {{hl|"gestureAttack"}}
* {{hl|"gestureCeaseFire"}}
* {{hl|"gestureFollow"}}
* {{hl|"gestureUp"}}
* {{hl|"gestureAdvance"}}
* {{hl|"gesturePoint"}}
}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<dd class="notedate">Posted on October 12, 2010 - 9:41
<dt class="note">'''[[User:Wolfrug|Wolfrug]] ([[User talk:Wolfrug|talk]])'''<dd class="note">
'''Some other possible playactions:'''<br>
"walkf" - walk forward<br>
"walkb" - walk backwards<br>
"walkr" - strafe right<br>
"walkl" - strafe left<br>
"grabdrag" - initiate First Aid dragging animation<br>
"stopdrag" - stops First Aid dragging animation<br>
"reloadMagazine" - reloads the current magazine<br>
"gestureFreeze" - hand signal "Freeze"<br>
"GestureGo"<br>
"GestureCover"<br>
"GestureAttack"<br>
"GestureCeaseFire"<br>
"GestureFollow"<br>
"GestureUp"<br>
"GestureAdvance"<br>
"GesturePoint"<br><br>


Note that playAction works regardless of stance (rifle up, down, crouched, prone).
Note that playAction works regardless of stance (rifle up, down, crouched, prone).
<!-- Note Section END -->
}}
</dl>


<h3 style='display:none'>Bottom Section</h3>
{{Note
 
|user= h -
{{GameCategory|arma2|Scripting Commands}}
|timestamp= 20230905073658
{{GameCategory|arma3|Scripting Commands}}
|text= Playing a gesture with [[playActionNow]] while a soldier held weapon is deployed on something will 'undeploy' the weapon.
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]
Using [[playAction]] doesn't.
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
}}

Latest revision as of 19:43, 8 June 2024

Hover & click on the images for description

Description

Description:
When used on a person, a smooth transition to the given action will be initiated, but all previous playAction are discarded.
Arma 3
For Arma 3 actions, see playAction/actions.
Groups:
Animations

Syntax

Syntax:
soldier playActionNow action
Parameters:
soldier: Object
action: String
Return Value:
Nothing

Examples

Example 1:
soldierOne playActionNow "SitDown";
Example 2:
rabbitTwo playActionNow "WalkF";

Additional Information

See also:
playAction switchAction playMove playMoveNow switchMove

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Wolfrug - c
Posted on Oct 12, 2010 - 09:41 (UTC)
Some other possible playactions:
  • "walkF" - walk forward
  • "walkB" - walk backwards
  • "walkR" - strafe right
  • "walkL" - strafe left
  • "grabDrag" - initiate First Aid dragging animation
  • "stopDrag" - stop First Aid dragging animation
  • "reloadMagazine" - reload the current magazine
  • "gestureFreeze" - hand signal "Freeze"
  • "gestureGo"
  • "gestureCover"
  • "gestureAttack"
  • "gestureCeaseFire"
  • "gestureFollow"
  • "gestureUp"
  • "gestureAdvance"
  • "gesturePoint"

Note that playAction works regardless of stance (rifle up, down, crouched, prone).

h - - c
Posted on Sep 05, 2023 - 07:36 (UTC)
Playing a gesture with playActionNow while a soldier held weapon is deployed on something will 'undeploy' the weapon. Using playAction doesn't.