cbSetChecked: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\{\{GameCategory\|(arma[0123])\|New[ _]Scripting[ _]Commands[ _]List\}\}" to "{{GameCategory|$1|New Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "<sqf>([^↵][^\/]*↵[^\/]*)<\/sqf>" to "<sqf> $1 </sqf>") |
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{{ | {{RV|type=command | ||
| arma3 | | |game1= arma3 | ||
|version1= 1.12 | |||
| | |gr1= GUI Control | ||
| | |descr= Sets the current state of a [[CT_CHECKBOX]] control. Use {{hl|"CheckedChanged"}} control event handler with it. | ||
| | |s1= control [[cbSetChecked]] state | ||
| control | |p1= control : [[Control]] | ||
| | |p2= state : [[Boolean]] | ||
| | |r1= [[Nothing]] | ||
| [ | |x1= <sqf>_myCheckBox cbSetChecked true;</sqf> | ||
|x2= <sqf> | |||
_disp = findDisplay 46 createDisplay "RscDisplayEmpty"; | |||
_chk = _disp ctrlCreate ["RscCheckBox", -1]; | |||
_chk cbSetChecked true; | |||
</sqf> | |||
|seealso= [[cbChecked]] [[ctrlSetChecked]] [[ctrlChecked]] | |||
| | |||
}} | }} | ||
Latest revision as of 11:35, 3 September 2024
Description
- Description:
- Sets the current state of a CT_CHECKBOX control. Use "CheckedChanged" control event handler with it.
- Groups:
- GUI Control
Syntax
- Syntax:
- control cbSetChecked state
- Parameters:
- control : Control
- state : Boolean
- Return Value:
- Nothing
Examples
- Example 1:
- Example 2:
- _disp = findDisplay 46 createDisplay "RscDisplayEmpty"; _chk = _disp ctrlCreate ["RscCheckBox", -1]; _chk cbSetChecked true;
Additional Information
- See also:
- cbChecked ctrlSetChecked ctrlChecked
Notes
-
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