BIS fnc moduleRespawnInventory: Difference between revisions

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{{Function|Comments=
{{RV|type=function


| arma3 |Game name=
|game1= arma3
|version1= 1.00


|1.00|Game version=
|gr1= Respawn


|gr1= Respawn |GROUP1=
|gr2= Modules


|gr2= Modules |GROUP2=
|descr= <pre>/*
 
| <pre>/*


Description:
Description:
Line 20: Line 19:
Returns:
Returns:
BOOL
BOOL
*/
*/</pre>
 
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |DESCRIPTION=
 
| <!-- [] call [[BIS_fnc_moduleRespawnInventory]]; --> |SYNTAX=


|p1= |PARAMETER1=
{{Wiki|placeholder}}


| |RETURNVALUE=
|s1= <!-- [] call [[BIS_fnc_moduleRespawnInventory]] -->


|x1= <code></code> |EXAMPLE1=
|r1=


| |SEEALSO=
|x1= <!-- <sqf>[] call BIS_fnc_moduleRespawnInventory;</sqf> -->


|seealso=
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Functions|{{uc:moduleRespawnInventory}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:moduleRespawnInventory}}]]

Latest revision as of 13:09, 5 May 2022

Hover & click on the images for description

Description

Description:
/*

	Description:
	Set respawn loadouts a curator can assign to players

	Parameter(s):
		0: OBJECT - curator logic
		1: BOOL - true to make all loadouts availale, false to base them on units the curator can place

	Returns:
	BOOL
*/
🏗
Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki.
Execution:
call
Groups:
RespawnModules

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

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