get3DENIconsVisible: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
BrettMayson (talk | contribs) mNo edit summary |
||
(23 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{RV|type=command | ||
|arma3| | |game1= arma3 | ||
|version1= 1.56 | |||
| | |gr1= Eden Editor | ||
| | |descr= Gets visibility state of [[:Category:Eden Editor|Eden Editor]] icons. | ||
| | |s1= [[get3DENIconsVisible]] | ||
| | |r1= [[Array]] in format [showMap, showScene] | ||
* showScene: [[Boolean]] - Visibility in the scene | |||
* showScene: [[Boolean]] - | * showMap : [[Boolean]] - Visibility in the map | ||
* showMap : [[Boolean]] - | |||
|x1= < | |x1= <sqf>if (get3DENIconsVisible select 0) then {hint "Icons are visible in the map.";};</sqf> | ||
| | |seealso= [[set3DENIconsVisible]] [[set3DENLinesVisible]] [[get3DENLinesVisible]] | ||
[[set3DENIconsVisible]] | |||
[[set3DENLinesVisible]] | |||
[[get3DENLinesVisible]] | |||
}} | }} | ||
Latest revision as of 04:17, 28 September 2023
Description
- Description:
- Gets visibility state of Eden Editor icons.
- Groups:
- Eden Editor
Syntax
- Syntax:
- get3DENIconsVisible
- Return Value:
- Array in format [showMap, showScene]
Examples
- Example 1:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note