freeLook: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
Lou Montana (talk | contribs) m (Text replacement - "<sqf>([^↵][^\/]*↵[^\/]*)<\/sqf>" to "<sqf> $1 </sqf>") |
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{{ | {{RV|type=command | ||
| arma3 | | |game1= arma3 | ||
|version1= 0.50 | |||
| | |gr1= Object Manipulation | ||
| | |descr= Returns if freelook is active on the current machine's controlled character. | ||
| | |s1= [[freeLook]] | ||
| | |r1= [[Boolean]] - [[true]] if freelook is active, [[false]] otherwise | ||
| | |x1= <sqf> | ||
if freeLook then | |||
{ | |||
systemChat "Quit looking around, soldier!"; | |||
}; | |||
</sqf> | |||
|seealso= [[lookAt]] | |||
| | |||
}} | }} | ||
Latest revision as of 11:34, 3 September 2024
Description
- Description:
- Returns if freelook is active on the current machine's controlled character.
- Groups:
- Object Manipulation
Syntax
Examples
- Example 1:
Additional Information
- See also:
- lookAt
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note