BIN fnc probeVeinHitpoint: Difference between revisions

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{{Function|Comments=
{{RV|type=function


| arma3 |Game name=
|game1= arma3
|version1= 1.94


|1.94|Game version=
|gr1= Probe


|gr1= Probe |GROUP1=
|descr= <pre>/*
 
BIN_fnc_probeVeinHitpoint
 
| <pre>/*
bin_fnc_probeVeinHitpoint


Animate vein & spawn sound
Animate vein & spawn sound
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Input:
Input:
Dammaged EH
Dammaged EH
*/
*/</pre>
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small>
{{Wiki|placeholder}}
{{Feature|arma3contact}} |Description=
{{Feature|arma3contact}}
 
| <!-- [] call [[BIN_fnc_probeVeinHitpoint]]; --> |Syntax=


|p1= |Parameter 1=
|s1= <!-- [] call [[BIN_fnc_probeVeinHitpoint]] -->


| |Return value=
|r1=


|x1= <code></code> |Example 1=
|x1=


| |See also=
|seealso=
}}
}}
<h3 style="display:none">Bottom Section</h3>
[[Category:Functions|{{uc:probeVeinHitpoint}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:probeVeinHitpoint}}]]

Latest revision as of 18:25, 20 June 2021

Hover & click on the images for description

Description

Description:
/*
	BIN_fnc_probeVeinHitpoint

	Animate vein & spawn sound

	Input:
		Dammaged EH
*/
🏗
Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki.
enoch icon ca.png
This content is exclusive to the Arma 3 Contact Expansion.
Execution:
call
Groups:
Probe

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

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