BIS fnc assignPlayerRole: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code> *([^<|{]*) *<\/code>" to "<sqf>$1</sqf>") |
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{{ | {{RV|type=function | ||
| tkoh | | |game1= tkoh | ||
|version1= 1.00 | |||
| | |game2= arma3 | ||
|version2= 0.50 | |||
|gr1 = Object Manipulation | |gr1= Object Manipulation | ||
| | |eff= local | ||
| Ensures the player can only get in the specific vehicle role. | |descr= Ensures the player can only get in the specific vehicle role. | ||
| [vehicle, role, path] call [[BIS_fnc_assignPlayerRole]] | |s1= [vehicle, role, path] call [[BIS_fnc_assignPlayerRole]] | ||
|p1= vehicle: [[Object]] - targeted vehicle | |p1= vehicle: [[Object]] - targeted vehicle | ||
|p2= role: [[String]] - can be one of: | |p2= role: [[String]] - can be one of: | ||
Line 20: | Line 22: | ||
* "commander" | * "commander" | ||
* "cargo" | * "cargo" | ||
* "turret" | * "turret" | ||
|p3= path: [[Array]] or [[Number]] - the turret path | |p3= path: [[Array]] or [[Number]]s - the turret path | ||
| [[Boolean]] - [[true]] when done | |r1= [[Boolean]] - [[true]] when done | ||
|x1= < | |x1= <sqf>[myVehicle, "turret", [0, 1]] call BIS_fnc_assignPlayerRole;</sqf> | ||
| [[assignAsDriver]] | |seealso= [[assignAsDriver]] [[assignAsGunner]] [[assignAsCommander]] [[assignAsCargo]] [[assignAsTurret]] | ||
}} | }} | ||
Latest revision as of 22:44, 12 July 2022
Description
- Description:
- Ensures the player can only get in the specific vehicle role.
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- [vehicle, role, path] call BIS_fnc_assignPlayerRole
- Parameters:
- vehicle: Object - targeted vehicle
- role: String - can be one of:
- "driver"
- "gunner"
- "commander"
- "cargo"
- "turret"
- path: Array or Numbers - the turret path
- Return Value:
- Boolean - true when done
Examples
- Example 1:
Additional Information
Notes
-
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