BIS fnc exportCfgVehicles: Difference between revisions

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{{Function|Comments=
{{RV|type=function


| arma3 |Game name=
|game1= arma3
|version1= 1.16


|1.16|Game version=
|gr1= Diagnostic


|gr1= Diagnostic |GROUP1=
|descr= Export list of objects for Community Wiki ([[:Category:Arma_3:_Assets|Assets]]).


| Export list of objects for Community Wiki ([[:Category:Arma_3:_Assets|Assets]]). |DESCRIPTION=
|s1= [mode,sides,classes,useAI] call [[BIS_fnc_exportCfgVehicles]]


| [mode,sides,classes,useAI] call [[BIS_fnc_exportCfgVehicles]]; |SYNTAX=
|p1= mode: [[String]] - mode, can be one of:
* "config" - copy the objects table to clipboard
* "screenshots" - create objects one by one and take their screenshot. Works only on "[[Render_Worlds|Render]]" terrain.
* "screenshotsTest" - create objects one by one without taking screen (to verify everything is ok)


|p1= mode: [[String]] - mode
|p2= sides: [[Array]] of [[Side]]s - only objects of these sides will be used
: "config" - copy the objects table to clipboard
: "screenshots" - create objects one by one and take their screenshot. Works only on "[[Render_Worlds|Render]]" terrain.
: "screenshotsTest" - create objects one by one without taking screen (to verify everything is ok)|PARAMETER1=


|p2= sides: [[Array]] - [[Array]] of [[Side]]s - only objects of these sides will be used
|p3= classes: [[Array]]of [[String]]s- list of CfgPatches classes. Only objects belonging to these addons will be used


|p3= classes: [[Array]] - [[Array]]of [[String]]s- list of CfgPatches classes. Only objects belonging to these addons will be used
|p4= useAI: [[Boolean]] - true to use only AI units (soldiers, vehicles), false to use empty ones
|PARAMETER2=


|p4= useAI: [[Boolean]] - true to use only AI units (soldiers, vehicles), false to use empty ones|PARAMETER3=
|r1= [[Boolean]]


| [[Boolean]] |RETURNVALUE=
|x1= <sqf>[] call BIS_fnc_exportCfgVehicles;</sqf>
 
|x1= <code>[] call [[BIS_fnc_exportCfgVehicles]];</code>|EXAMPLE1=


|x2= <code>["config", [3], ["A3_Characters_F_Beta","A3_Characters_F_EPA","A3_Characters_F_EPB"], true] call [[BIS_fnc_exportCfgVehicles]];</code>|EXAMPLE2=
|x2= <sqf>["config", [3], ["A3_Characters_F_Beta","A3_Characters_F_EPA","A3_Characters_F_EPB"], true] call BIS_fnc_exportCfgVehicles;</sqf>
 
| |SEEALSO=


|seealso=
}}
}}
<h3 style="display:none">Bottom Section</h3>
[[Category:Functions|{{uc:exportCfgVehicles}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:exportCfgVehicles}}]]

Latest revision as of 22:44, 12 July 2022

Hover & click on the images for description

Description

Description:
Export list of objects for Community Wiki (Assets).
Execution:
call
Groups:
Diagnostic

Syntax

Syntax:
[mode,sides,classes,useAI] call BIS_fnc_exportCfgVehicles
Parameters:
mode: String - mode, can be one of:
  • "config" - copy the objects table to clipboard
  • "screenshots" - create objects one by one and take their screenshot. Works only on "Render" terrain.
  • "screenshotsTest" - create objects one by one without taking screen (to verify everything is ok)
sides: Array of Sides - only objects of these sides will be used
classes: Arrayof Strings- list of CfgPatches classes. Only objects belonging to these addons will be used
useAI: Boolean - true to use only AI units (soldiers, vehicles), false to use empty ones
Return Value:
Boolean

Examples

Example 1:
[] call BIS_fnc_exportCfgVehicles;
Example 2:
["config", [3], ["A3_Characters_F_Beta","A3_Characters_F_EPA","A3_Characters_F_EPB"], true] call BIS_fnc_exportCfgVehicles;

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note