BIS fnc destroyer01GetShipPart: Difference between revisions
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{{ | {{RV|type=function | ||
| arma3 | |game1= arma3 | ||
|version1= 1.84 | |||
|1.84 | |||
|gr1= Destroyer | |gr1= Destroyer | ||
|descr= <pre>/* | |||
Author: Bravo Zero One development | Author: Bravo Zero One development | ||
- John_Spartan | - John_Spartan | ||
Line 24: | Line 17: | ||
Example: | Example: | ||
[_this, 'Land_Destroyer_01_hull_05_F'] call | [_this, 'Land_Destroyer_01_hull_05_F'] call BIS_fnc_destroyer01GetShipPart; | ||
Requirements: | Requirements: | ||
Line 33: | Line 26: | ||
0: ship Base/object | 0: ship Base/object | ||
1: ship part class name to find | 1: ship part class name to find | ||
Returns: object (ship part that matches selected class name) | Returns: object (ship part that matches selected class name) | ||
Result: n/a | Result: n/a | ||
*/</pre>{{placeholder}}<!-- Remove this after fill-in --> | */</pre>{{Wiki|placeholder}}<!-- Remove this after fill-in --> | ||
|[] call [[ | |s1= [] call [[BIS_fnc_destroyer01GetShipPart]] | ||
|p1= | |p1= | ||
| | |r1= | ||
|x1= | |x1= | ||
| | |seealso= | ||
}} | }} | ||
Latest revision as of 18:24, 20 June 2021
Description
- Description:
/* Author: Bravo Zero One development - John_Spartan Description: - This is a helper function to get ship components (objects) by class name from stored array in ships master component's name-space ("BIS_CarrierParts" array). Execution: - Call from script or config. Example: [_this, 'Land_Destroyer_01_hull_05_F'] call BIS_fnc_destroyer01GetShipPart; Requirements: - Ships master object must be present. Ships master object must have initialized the array of sub components. Parameter(s): _this select 0: mode (Scalar) 0: ship Base/object 1: ship part class name to find Returns: object (ship part that matches selected class name) Result: n/a */
- Execution:
- call
- Groups:
- Destroyer
Syntax
- Syntax:
- [] call BIS_fnc_destroyer01GetShipPart
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
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