BIS fnc berp: Difference between revisions
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{{ | {{RV|type=function | ||
| arma3 | |game1= arma3 | ||
|version1= 1.78 | |||
| | |gr1= Interpolation | ||
| | |descr= Derivative of the {{Link|https://en.wikipedia.org/wiki/Kelvin_functions|Kelvin function}} {{Link|https://en.wikipedia.org/wiki/Kelvin_functions#ber(x)|ber}}. | ||
|s1= [a, b, delta] call [[BIS_fnc_berp]] | |||
|p1= a: [[Number]] - (Optional, default 0) first point (start) | |||
| | |p2= b: [[Number]] - (Optional, default 0) second point (end) | ||
| | |p3= delta: [[Number]] - (Optional, default 0) the delta time, 0..1 | ||
| | |r1= [[Number]] - the interpolated value | ||
| | |x1= <sqf>private _value = [0, 1, 0.5] call BIS_fnc_berp;</sqf> | ||
| | |seealso= [[BIS_fnc_berpVector]] | ||
}} | }} | ||
Latest revision as of 22:15, 23 February 2023
Description
- Description:
- Derivative of the Kelvin function ber.
- Execution:
- call
- Groups:
- Interpolation
Syntax
- Syntax:
- [a, b, delta] call BIS_fnc_berp
- Parameters:
- a: Number - (Optional, default 0) first point (start)
- b: Number - (Optional, default 0) second point (end)
- delta: Number - (Optional, default 0) the delta time, 0..1
- Return Value:
- Number - the interpolated value
Examples
- Example 1:
Additional Information
- See also:
- BIS_fnc_berpVector
Notes
-
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