BIS fnc endLoadingScreen: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...)
m (Text replacement - "with [https://community.bistudio.com/wiki/Arma_3:_Cheats#ENDLOAD ENDLOAD cheat code]" to "with the {{Link|Arma 3: Cheats#ENDLOAD|ENDLOAD cheat code}}")
 
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{{Function
{{RV|type=function


| arma3
|game1= arma3
|version1= 0.58


|0.58
|gr1= GUI


|gr1 = GUI
|descr= Unregister a loading screen. When none other remains, end the loading.
{{Feature|arma3|The loading screen can be force-ended with the {{Link|Arma 3: Cheats#ENDLOAD|ENDLOAD cheat code}}.}}


| Unregister a loading screen. When none other remains, end the loading.
|s1= screenId call [[BIS_fnc_endLoadingScreen]]
 
| screenId call [[BIS_fnc_endLoadingScreen]]


|p1= screenId: [[String]] - screen ID, used in [[BIS_fnc_startLoadingScreen]]
|p1= screenId: [[String]] - screen ID, used in [[BIS_fnc_startLoadingScreen]]


| [[Boolean]] - true when unregistered
|r1= [[Boolean]] - true when unregistered


|x1= <code>["myLoadingScreen", "Loading… wait for my splendid™ mission!"] [[call]] [[BIS_fnc_startLoadingScreen]];
|x1= <sqf>["myLoadingScreen", "Loading… wait for my splendid™ mission!"] call BIS_fnc_startLoadingScreen;
[[uiSleep]] 3;
uiSleep 3;
"myLoadingScreen" [[call]] [[BIS_fnc_endLoadingScreen]];</code>
"myLoadingScreen" call BIS_fnc_endLoadingScreen;</sqf>


| [[BIS_fnc_startLoadingScreen]], [[startLoadingScreen]], [[endLoadingScreen]]
|seealso= [[BIS_fnc_startLoadingScreen]] [[startLoadingScreen]] [[endLoadingScreen]]
}}
}}
<h3 style="display:none">Bottom Section</h3>
[[Category:Functions|{{uc:endLoadingScreen}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:endLoadingScreen}}]]

Latest revision as of 10:44, 6 September 2024

Hover & click on the images for description

Description

Description:
Unregister a loading screen. When none other remains, end the loading.
Arma 3
The loading screen can be force-ended with the ENDLOAD cheat code.
Execution:
call
Groups:
GUI

Syntax

Syntax:
screenId call BIS_fnc_endLoadingScreen
Parameters:
screenId: String - screen ID, used in BIS_fnc_startLoadingScreen
Return Value:
Boolean - true when unregistered

Examples

Example 1:
["myLoadingScreen", "Loading… wait for my splendid™ mission!"] call BIS_fnc_startLoadingScreen; uiSleep 3; "myLoadingScreen" call BIS_fnc_endLoadingScreen;

Additional Information

See also:
BIS_fnc_startLoadingScreen startLoadingScreen endLoadingScreen

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note