BIS fnc invRemove: Difference between revisions
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{{ | {{RV|type=function | ||
| arma2 | |game1= arma2 | ||
|version1= 1.00 | |||
|1. | |game2= arma2oa | ||
|version2= 1.50 | |||
| | |game3= tkoh | ||
|version3= 1.00 | |||
| | |game4= arma3 | ||
|version4= 0.50 | |||
| | |gr1= Inventory | ||
| | |descr=Removes from inventory. Given number of items. Returns actually removed items count. | ||
| | |s1= [object,class,count] call [[BIS_fnc_invRemove]] | ||
| | |p1=object: [[Object]] | ||
| [[ | |p2=class: [[String]] - item class to be added | ||
|p3=count: [[Number]] - (Optional, default 1) number of items to be removed | |||
| | |r1= [[Number]] - number of items which were removed | ||
|x1= <sqf>[player,"someClass",5] call BIS_fnc_invRemove;</sqf> | |||
| [[BIS_fnc_invCodeToArray]] | |seealso= [[BIS_fnc_invCodeToArray]] [[BIS_fnc_invString]] [[BIS_fnc_invSlots]] [[BIS_fnc_invSlotsEmpty]] [[BIS_fnc_invSlotType]] [[BIS_fnc_invAdd]] | ||
}} | }} | ||
Latest revision as of 17:27, 8 November 2023
Description
- Description:
- Removes from inventory. Given number of items. Returns actually removed items count.
- Execution:
- call
- Groups:
- Inventory
Syntax
- Syntax:
- [object,class,count] call BIS_fnc_invRemove
- Parameters:
- object: Object
- class: String - item class to be added
- count: Number - (Optional, default 1) number of items to be removed
- Return Value:
- Number - number of items which were removed
Examples
- Example 1:
Additional Information
- See also:
- BIS_fnc_invCodeToArray BIS_fnc_invString BIS_fnc_invSlots BIS_fnc_invSlotsEmpty BIS_fnc_invSlotType BIS_fnc_invAdd
Notes
-
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