BIS fnc hasItem: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...) |
Lou Montana (talk | contribs) m (Text replacement - "= <code>([^<{]+)<\/code>" to "= <sqf>$1</sqf>") |
||
(22 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{RV|type=function | ||
| arma3 | |game1= arma3 | ||
|version1= 1.94 | |||
| | |gr1= Inventory | ||
| | |descr= Returns [[true]] if object contains given item in inventory / cargo storage. | ||
{{Feature | important | This function performs a deep search of inventory / cargo storage, thus is not suitable for per-frame execution.}} | |||
| | |s1= [object, item, searchCrew] call [[BIS_fnc_hasItem]] | ||
| [ | |p1= object: [[Object]] or [[Group]] - unit, vehicle, container or group of units (since v1.95) | ||
|p2= item: [[String]] - item to find | |||
|p2 | |||
| [[Boolean]] - [[true]] if | |p3= searchCrew: [[Boolean]] - (Optional, default [[false]]) [[true]] to search vehicle crew as well if object is a vehicle | ||
| | |r1= [[Boolean]] - [[true]] if has item | ||
| | |x1= <sqf>[player, "ItemMap"] call BIS_fnc_hasItem;</sqf> | ||
| | |x2= <sqf>[tank, "FirstAidKit", true] call BIS_fnc_hasItem;</sqf> | ||
|seealso= | |||
}} | }} | ||
Latest revision as of 17:00, 13 July 2022
Description
- Description:
- Returns true if object contains given item in inventory / cargo storage.
- Execution:
- call
- Groups:
- Inventory
Syntax
- Syntax:
- [object, item, searchCrew] call BIS_fnc_hasItem
- Parameters:
- object: Object or Group - unit, vehicle, container or group of units (since v1.95)
- item: String - item to find
- searchCrew: Boolean - (Optional, default false) true to search vehicle crew as well if object is a vehicle
- Return Value:
- Boolean - true if has item
Examples
- Example 1:
- Example 2:
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note