BIS fnc moduleModules: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...)
m (Text replacement - " (\|[pr][0-9]+ *= *[^-]+) *- *A([a-z])" to " $1 - a$2")
 
(17 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{Function
{{RV|type=function


| arma3
|game1= arma3
 
|version1= 1.00
|1.00


|gr1= Modules
|gr1= Modules


| ''N/A''<br>{{placeholder}}
|descr= Scans synchronized objects and returns synchronized modules


| <!-- [] call [[BIS_fnc_moduleModules]]; -->
|s1= [module] call BIS_fnc_moduleModules


|p1=
|r1=Array - array of Objects - Modules


|
|x1= <!-- <sqf>[] call BIS_fnc_moduleModules;</sqf> -->
 
|x1= <code></code>
 
|


|seealso=
}}
}}
<h3 style="display:none">Bottom Section</h3>
[[Category:Functions|{{uc:moduleModules}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:moduleModules}}]]

Latest revision as of 12:40, 8 November 2023

Hover & click on the images for description

Description

Description:
Scans synchronized objects and returns synchronized modules
Execution:
call
Groups:
Modules

Syntax

Syntax:
[module] call BIS_fnc_moduleModules
Return Value:
Array - array of Objects - Modules

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note