ctrlShow: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
(added extra helpful informative feature to be 100% clear about the behaviour of ctrlShow.)
 
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{{Command
{{RV|type=command


| ofp
|game1= ofp
|version1= 1.75


|1.5
|game2= ofpe
|version2= 1.00
 
|game3= arma1
|version3= 1.00
 
|game4= arma2
|version4= 1.00
 
|game5= arma2oa
|version5= 1.50
 
|game6= tkoh
|version6= 1.00
 
|game7= arma3
|version7= 0.50


|arg= local
|arg= local
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|gr1= GUI Control
|gr1= GUI Control


| Set if a control of the currently active user dialog is shown or not.
|descr= Shows or hides a control, or group of controls together with all the controls inside that group of controls.<br>
 
Read [[Arma: GUI Configuration]] for more information about user dialogs and controls.<br>
Read [[Arma: GUI Configuration]] for more information about user dialogs and controls.
{{ Feature | Informative | <sqf inline>ctrlShow</sqf> '''will hide or show every single control inside a ControlsGroup, even if they are placed inside of a ControlsGroup, which itself is inside of a ControlsGroup and so on.'''<br>Keep that in mind when designing a Graphical User Interface. }}


| [[ctrlShow]] [idc, show]
|s1= [[ctrlShow]] [idc, show]


|p1= [idc, show]: [[Array]]
|p1= idc: [[Number]] - control IDC


|p2= idc: [[Number]] - control ID
|p2= show: [[Boolean]] - for showing, use [[true]]. for hiding, use [[false]].


|p3= show: [[Boolean]] - true if the control should be shown, false if not
|r1= [[Nothing]]
 
| [[Nothing]]


|s2= controlName [[ctrlShow]] show
|s2= controlName [[ctrlShow]] show


|p21= controlName: [[Control]] |PARAMETER21=
|p21= controlName: [[Control]]


|p22= show: [[Boolean]] |Parameter22=
|p22= show: [[Boolean]]


|r2= [[Nothing]]
|r2= [[Nothing]]
 
|x1= <code>[[ctrlShow]] [100, [[false]]];</code>


|x2= <code>_control [[ctrlShow]] [[false]];</code>
|x1= <sqf>ctrlShow [100, false];</sqf>


| [[ctrlVisible]], [[ctrlShown]], [[ctrlEnable]]
|x2= <sqf>_control ctrlShow false;</sqf>
 
|seealso= [[ctrlVisible]] [[ctrlShown]] [[ctrlEnable]]
}}
}}
<h3 style="display:none">Bottom Section</h3>
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.96|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
{{GameCategory|arma1|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}

Latest revision as of 13:49, 21 April 2024

Hover & click on the images for description

Description

Description:
Shows or hides a control, or group of controls together with all the controls inside that group of controls.
Read Arma: GUI Configuration for more information about user dialogs and controls.
ctrlShow will hide or show every single control inside a ControlsGroup, even if they are placed inside of a ControlsGroup, which itself is inside of a ControlsGroup and so on.
Keep that in mind when designing a Graphical User Interface.
Groups:
GUI Control

Syntax

Syntax:
ctrlShow [idc, show]
Parameters:
idc: Number - control IDC
show: Boolean - for showing, use true. for hiding, use false.
Return Value:
Nothing

Alternative Syntax

Syntax:
controlName ctrlShow show
Parameters:
controlName: Control
show: Boolean
Return Value:
Nothing

Examples

Example 1:
ctrlShow [100, false];
Example 2:
_control ctrlShow false;

Additional Information

See also:
ctrlVisible ctrlShown ctrlEnable

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note