cadetMode: Difference between revisions
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{{RV|type=command | |||
|game1= ofp | |||
|version1= 1.00 | |||
|game2= ofpe | |||
|version2= 1.00 | |||
|game3= arma1 | |||
|version3= 1.00 | |||
|game4= arma2 | |||
|version4= 1.00 | |||
|game5= arma2oa | |||
|version5= 1.50 | |||
|game6= tkoh | |||
|version6= 1.00 | |||
|game7= arma3 | |||
|version7= 0.50 | |||
|gr1= Difficulty | |||
|descr= '''Prior to {{arma3}}''' it returns if the player is currently playing in cadet or veteran mode. | |||
''' | |pr= {{Feature|arma3| | ||
This command returns the status of the global [[Arma 3: Difficulty Settings| difficulty]] {{hl|showCadetHints}}.<br> | |||
Use <sqf inline>difficulty in [0, 1]</sqf> to achieve the '''original intended''' functionality! | |||
}} | |||
? | |s1= [[cadetMode]] | ||
|r1= [[Boolean]] - true when playing in cadet mode, false when playing in veteran mode | |||
|x1= [[SQS Syntax]]: <sqs>? (cadetMode) : _AIsoldier setSkill 0.1</sqs> | |||
|x2= [[SQF Syntax]]: <sqf>if (cadetMode) then { _AIsoldier setSkill 0.1 };</sqf> | |||
|seealso= [[hintCadet]] [[difficulty]] | |||
}} | |||
{{Note | |||
|user= Killswitch | |||
|timestamp= 20091201174900 | |||
|text= In {{arma2}}, this command will return true if the difficulty level is set to "Recruit" or "Regular". It returns false for the "Veteran" and "Expert" difficulty levels. | |||
|game= arma2 | |||
}} |
Latest revision as of 23:51, 10 July 2022
Description
- Description:
- Prior to Arma 3 it returns if the player is currently playing in cadet or veteran mode.
- Problems:
- Groups:
- Difficulty
Syntax
- Syntax:
- cadetMode
- Return Value:
- Boolean - true when playing in cadet mode, false when playing in veteran mode
Examples
- Example 1:
- SQS Syntax:
- Example 2:
- SQF Syntax:
Additional Information
- See also:
- hintCadet difficulty
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Dec 01, 2009 - 17:49 (UTC)
-
In Arma 2, this command will return true if the difficulty level is set to "Recruit" or "Regular". It returns false for the "Veteran" and "Expert" difficulty levels.
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Difficulty