cadetMode: Difference between revisions

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{{RV|type=command


<h2 style="color:#000066"> '''cadetMode'''</h2>
|game1= ofp
|version1= 1.00


|game2= ofpe
|version2= 1.00


'''Operand types:'''
|game3= arma1
|version3= 1.00


None
|game4= arma2
|version4= 1.00


'''Type of returned value:'''
|game5= arma2oa
|version5= 1.50


[[Boolean]]
|game6= tkoh
|version6= 1.00


'''Description:'''
|game7= arma3
|version7= 0.50


[[True]] when mission is played in cadet mode, [[false]] in veteran mode.
|gr1= Difficulty


|descr= '''Prior to {{arma3}}''' it returns if the player is currently playing in cadet or veteran mode.


'''Example:'''
|pr= {{Feature|arma3|
This command returns the status of the global [[Arma 3: Difficulty Settings| difficulty]] {{hl|showCadetHints}}.<br>
Use <sqf inline>difficulty in [0, 1]</sqf> to achieve the '''original intended''' functionality!
}}


? '''cadetMode''' : [[goto]] "academy"
|s1= [[cadetMode]]
 
|r1= [[Boolean]] - true when playing in cadet mode, false when playing in veteran mode
 
|x1= [[SQS Syntax]]: <sqs>? (cadetMode) : _AIsoldier setSkill 0.1</sqs>
 
|x2= [[SQF Syntax]]: <sqf>if (cadetMode) then { _AIsoldier setSkill 0.1 };</sqf>
 
|seealso= [[hintCadet]] [[difficulty]]
}}
 
{{Note
|user= Killswitch
|timestamp= 20091201174900
|text= In {{arma2}}, this command will return true if the difficulty level is set to "Recruit" or "Regular". It returns false for the "Veteran" and "Expert" difficulty levels.
|game= arma2
}}

Latest revision as of 23:51, 10 July 2022

Hover & click on the images for description

Description

Description:
Prior to Arma 3 it returns if the player is currently playing in cadet or veteran mode.
Problems:
Arma 3
This command returns the status of the global difficulty showCadetHints.
Use difficulty in [0, 1] to achieve the original intended functionality!
Groups:
Difficulty

Syntax

Syntax:
cadetMode
Return Value:
Boolean - true when playing in cadet mode, false when playing in veteran mode

Examples

Example 1:
SQS Syntax:
? (cadetMode) : _AIsoldier setSkill 0.1
Example 2:
SQF Syntax:
if (cadetMode) then { _AIsoldier setSkill 0.1 };

Additional Information

See also:
hintCadet difficulty

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Killswitch - c
Posted on Dec 01, 2009 - 17:49 (UTC)

In Arma 2, this command will return true if the difficulty level is set to "Recruit" or "Regular". It returns false for the "Veteran" and "Expert" difficulty levels.