freeLook: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
Lou Montana (talk | contribs) m (Text replacement - "<sqf>([^↵][^\/]*↵[^\/]*)<\/sqf>" to "<sqf> $1 </sqf>") |
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{{ | {{RV|type=command | ||
| arma3 | |game1= arma3 | ||
|version1= 0.50 | |||
|0.50 | |||
|gr1= Object Manipulation | |gr1= Object Manipulation | ||
| Returns | |descr= Returns if freelook is active on the current machine's controlled character. | ||
|s1= [[freeLook]] | |||
| | |r1= [[Boolean]] - [[true]] if freelook is active, [[false]] otherwise | ||
|x1= <sqf> | |||
if freeLook then | |||
{ | |||
systemChat "Quit looking around, soldier!"; | |||
}; | |||
</sqf> | |||
| [[lookAt]] | |seealso= [[lookAt]] | ||
}} | }} | ||
Latest revision as of 11:34, 3 September 2024
Description
- Description:
- Returns if freelook is active on the current machine's controlled character.
- Groups:
- Object Manipulation
Syntax
Examples
- Example 1:
Additional Information
- See also:
- lookAt
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note