isAbleToBreathe: Difference between revisions

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{{Command
{{RV|type=command


| arma3
|game1= arma3
 
|version1= 0.50
|0.50


|gr1= Object Manipulation
|gr1= Object Manipulation


| If unit is diving and doesn't have a re-breather, it returns [[false]]. Diving means the unit's head is underwater. If unit is underwater and has a re-breather, the command returns [[true]].
|descr= If unit is diving and doesn't have a re-breather, it returns [[false]]. Diving means the unit's head is underwater. If unit is underwater and has a re-breather, the command returns [[true]].


| '''isAbleToBreathe''' unit
|s1= [[isAbleToBreathe]]  unit


|p1= unit: [[Object]]
|p1= unit: [[Object]]


| [[Boolean]]
|r1= [[Boolean]]


|x1= <sqf>_canBreath = isAbleToBreathe player;</sqf>


|x1= <code>_canBreath = [[isAbleToBreathe]] [[player]];</code>
|seealso= [[underwater]]
 
 
|[[underwater]]
 
|  |MPBEHAVIOUR=
}}
}}


<h3 style='display:none'>Notes</h3>
<dl class="command_description">
<dl class='command_description'>
<!-- Note Section BEGIN -->
 
<!-- Note Section END -->
</dl>


<h3 style='display:none'>Bottom Section</h3>
<dt></dt>
{{GameCategory|arma3|New Scripting Commands}}
<dd class="notedate">Posted on 2019-05-06 - 19:43 (UTC)</dd>
{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
 
<!-- CONTINUE Notes -->
<dl class="command_description">
<dd class="notedate">Posted on May 6, 2019 - 19:43 (UTC)</dd>
<dt class="note">[[User:vabene1111|vabene1111]]</dt>
<dt class="note">[[User:vabene1111|vabene1111]]</dt>
<dd class="note">
<dd class="note">
Might return false if player enters a vehicle while underwater.
Might return false if player enters a vehicle while underwater.
</dd>
</dd>
</dl>
</dl>
<!-- DISCONTINUE Notes -->

Latest revision as of 23:01, 13 May 2023

Hover & click on the images for description

Description

Description:
If unit is diving and doesn't have a re-breather, it returns false. Diving means the unit's head is underwater. If unit is underwater and has a re-breather, the command returns true.
Groups:
Object Manipulation

Syntax

Syntax:
isAbleToBreathe unit
Parameters:
unit: Object
Return Value:
Boolean

Examples

Example 1:
_canBreath = isAbleToBreathe player;

Additional Information

See also:
underwater

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 2019-05-06 - 19:43 (UTC)
vabene1111
Might return false if player enters a vehicle while underwater.