isInRemainsCollector: Difference between revisions

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{{Command
{{RV|type=command


| arma3
|game1= arma3
 
|version1= 1.32
|1.32


|arg= global
|arg= global
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|gr1= Object Manipulation
|gr1= Object Manipulation


|descr= Checks if unit or vehicle is queued for disposal after death.


| Checks if unit or vehicle is queued for disposal after death.
|s1= [[isInRemainsCollector]] remain
 
| '''isInRemainsCollector''' remain


|p1= remain: [[Object]] - vehicle or unit
|p1= remain: [[Object]] - vehicle or unit


| [[Boolean]]
|r1= [[Boolean]]
 
 
|x1= <code>[[if]] ([[isInRemainsCollector]] unit1) [[then]] {[[hint]] "unit1 is queued for disposal"};</code>
 


| [[addToRemainsCollector]], [[removeFromRemainsCollector]]
|x1= <sqf>if (isInRemainsCollector unit1) then {hint "unit1 is queued for disposal"};</sqf>


| |MPBEHAVIOUR=  
|seealso= [[addToRemainsCollector]] [[removeFromRemainsCollector]] [[diag_remainsCollector]]
}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>
{{GameCategory|arma3|New Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 12:57, 18 March 2024

Hover & click on the images for description

Description

Description:
Checks if unit or vehicle is queued for disposal after death.
Groups:
Object Manipulation

Syntax

Syntax:
isInRemainsCollector remain
Parameters:
remain: Object - vehicle or unit
Return Value:
Boolean

Examples

Example 1:
if (isInRemainsCollector unit1) then {hint "unit1 is queued for disposal"};

Additional Information

See also:
addToRemainsCollector removeFromRemainsCollector diag_remainsCollector

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note