BIS fnc endLoadingScreen: Difference between revisions
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{{ | {{RV|type=function | ||
| arma3 | |game1= arma3 | ||
|version1= 0.58 | |||
| | |gr1= GUI | ||
| | |descr= Unregister a loading screen. When none other remains, end the loading. | ||
{{Feature|arma3|The loading screen can be force-ended with the {{Link|Arma 3: Cheats#ENDLOAD|ENDLOAD cheat code}}.}} | |||
| | |s1= screenId call [[BIS_fnc_endLoadingScreen]] | ||
|p1= screenId: [[String]] - screen ID, used in [[BIS_fnc_startLoadingScreen]] | |p1= screenId: [[String]] - screen ID, used in [[BIS_fnc_startLoadingScreen]] | ||
| [[Boolean]] - true when unregistered | |r1= [[Boolean]] - true when unregistered | ||
|x1= < | |x1= <sqf>["myLoadingScreen", "Loading… wait for my splendid™ mission!"] call BIS_fnc_startLoadingScreen; | ||
uiSleep 3; | |||
"myLoadingScreen" | "myLoadingScreen" call BIS_fnc_endLoadingScreen;</sqf> | ||
| [[BIS_fnc_startLoadingScreen]] | |seealso= [[BIS_fnc_startLoadingScreen]] [[startLoadingScreen]] [[endLoadingScreen]] | ||
}} | }} | ||
Latest revision as of 09:44, 6 September 2024
Description
- Description:
- Unregister a loading screen. When none other remains, end the loading.
- Execution:
- call
- Groups:
- GUI
Syntax
- Syntax:
- screenId call BIS_fnc_endLoadingScreen
- Parameters:
- screenId: String - screen ID, used in BIS_fnc_startLoadingScreen
- Return Value:
- Boolean - true when unregistered
Examples
- Example 1:
- ["myLoadingScreen", "Loading… wait for my splendid™ mission!"] call BIS_fnc_startLoadingScreen; uiSleep 3; "myLoadingScreen" call BIS_fnc_endLoadingScreen;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note