BIS fnc ctrlFitToTextHeight: Difference between revisions

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{{Function
{{RV|type=function


| a3
|game1= arma3
 
|version1= 1.00
|1.00


|gr1= GUI
|gr1= GUI


| Resize structured text control to fit its text height.
|descr= Resize structured text control to fit its text height.


| [control,offset,time] call [[BIS_fnc_ctrlFitToTextHeight]]
|s1= [control,offset,time] call [[BIS_fnc_ctrlFitToTextHeight]]


|p1= control: [[Control]] - The control which should be scaled
|p1= control: [[Control]] - the control which should be scaled


|p2= offset: [[Number]] - (Optional, default 0) Offset
|p2= offset: [[Number]] - (Optional, default 0) offset


|p3= time: [[Number]] - (Optional, default 0) Commit time
|p3= time: [[Number]] - (Optional, default 0) commit time


| [[Number]] - Text height
|r1= [[Number]] - text height


|x1= <code>_height = [_ctrl, 1.5, 3] [[call]] [[BIS_fnc_ctrlFitToTextHeight]];</code>
|x1= <sqf>private _height = [_ctrl, 1.5, 3] call BIS_fnc_ctrlFitToTextHeight;</sqf>


| [[ctrlCommitted]], [[ctrlSetPosition]], [[ctrlSetFade]]
|seealso= [[ctrlCommitted]] [[ctrlSetPosition]] [[ctrlSetFade]]
}}
}}
[[Category:Functions|{{uc:ctrlFitToTextHeight}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:ctrlFitToTextHeight}}]]

Latest revision as of 15:51, 8 November 2023

Hover & click on the images for description

Description

Description:
Resize structured text control to fit its text height.
Execution:
call
Groups:
GUI

Syntax

Syntax:
[control,offset,time] call BIS_fnc_ctrlFitToTextHeight
Parameters:
control: Control - the control which should be scaled
offset: Number - (Optional, default 0) offset
time: Number - (Optional, default 0) commit time
Return Value:
Number - text height

Examples

Example 1:
private _height = [_ctrl, 1.5, 3] call BIS_fnc_ctrlFitToTextHeight;

Additional Information

See also:
ctrlCommitted ctrlSetPosition ctrlSetFade

Notes

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