radioVolume: Difference between revisions
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m (reset arma ver) |
Lou Montana (talk | contribs) m (Text replacement - "<code>\[\[([a-zA-Z0-9_]+)\]\] +\[\[([a-zA-Z0-9_]+)\]\] +\[\[([a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1 $2 $3;</sqf>") |
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{{RV|type=command | |||
|game1= ofpe | |||
|version1= 1.00 | |||
|game2= arma1 | |||
|version2= 1.00 | |||
| | |game3= arma2 | ||
|version3= 1.00 | |||
|1. | |game4= arma2oa | ||
|version4= 1.50 | |||
| | |game5= tkoh | ||
|version5= 1.00 | |||
| | |game6= arma3 | ||
|version6= 0.50 | |||
| | |gr1= Sounds | ||
| | |descr= Returns the current radio volume (set by [[fadeRadio]]). | ||
|s1= [[radioVolume]] | |||
|r1= [[Number]] | |||
< | |x1= <sqf>hint str radioVolume;</sqf> | ||
</ | |||
|seealso= [[fadeRadio]] [[soundVolume]] [[musicVolume]] [[speechVolume]] [[environmentVolume]] [[getAudioOptionVolumes]] | |||
}} |
Latest revision as of 14:10, 5 May 2022
Description
Syntax
- Syntax:
- radioVolume
- Return Value:
- Number
Examples
- Example 1:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Elite version 1.00
- Operation Flashpoint: Elite: New Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Sounds