lightDetachObject: Difference between revisions
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{{ | {{RV|type=command | ||
| | |game1= ofpe | ||
|version1= 1.00 | |||
|1.00 | |game2= arma1 | ||
|version2= 1.00 | |||
| | |game3= arma2 | ||
|version3= 1.00 | |||
| | |game4= arma2oa | ||
|version4= 1.50 | |||
| [[lightDetachObject]] light | |game5= tkoh | ||
|version5= 1.00 | |||
|game6= arma3 | |||
|version6= 0.50 | |||
|gr1= Lights | |||
|descr= Detach light from object. | |||
|s1= [[lightDetachObject]] light | |||
|p1= light: [[Object]] | |p1= light: [[Object]] | ||
| [[Nothing]] | |r1= [[Nothing]] | ||
|x1=< | |x1= <sqf>lightDetachObject _light;</sqf> | ||
|seealso= [[setLightAmbient]] [[setLightBrightness]] [[lightAttachObject]] [[setLightColor]] [[setLightIntensity]] [[setLightAttenuation]] [[setLightUseFlare]] [[setLightFlareSize]] [[setLightFlareMaxDistance]] [[setLightDayLight]] | |||
}} | }} | ||
Latest revision as of 13:16, 5 May 2022
Description
- Description:
- Detach light from object.
- Groups:
- Lights
Syntax
- Syntax:
- lightDetachObject light
- Parameters:
- light: Object
- Return Value:
- Nothing
Examples
- Example 1:
- lightDetachObject _light;
Additional Information
- See also:
- setLightAmbient setLightBrightness lightAttachObject setLightColor setLightIntensity setLightAttenuation setLightUseFlare setLightFlareSize setLightFlareMaxDistance setLightDayLight
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Elite version 1.00
- Operation Flashpoint: Elite: New Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Lights