BIS fnc weaponComponents: Difference between revisions
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{{ | {{RV|type=function | ||
| | |||
|game1= arma3 | |||
|version1= 1.00 | |||
|gr1= Weapons | |||
|descr= Returns array with classname of the parent weapon (without attachments), followed by classnames of all its attachments.<br> | |||
{{Feature | important | The returned classnames are all converted to lower cases.}} | |||
|s1= [classname] call [[BIS_fnc_weaponComponents]] | |||
|p1= classname: [[String]] - classname of the parent weapon | |||
|r1= [[Array]] | |||
|x1= <sqf>"arifle_mx_aco_pointer_f" call BIS_fnc_weaponComponents; // ["arifle_mx_f","optic_aco","acc_pointer_ir"]</sqf> | |||
|x2= <sqf>"arifle_mx_gl_black_hamr_pointer_f" call BIS_fnc_weaponComponents; // ["arifle_mx_gl_black_f","optic_hamr","acc_pointer_ir"]</sqf> | |||
< | |x3= <sqf>"arifle_mx_black_f" call BIS_fnc_weaponComponents; // ["arifle_mx_f"]</sqf> | ||
|seealso= | |||
}} |
Latest revision as of 13:59, 8 November 2023
Description
- Description:
- Returns array with classname of the parent weapon (without attachments), followed by classnames of all its attachments.
- Execution:
- call
- Groups:
- Weapons
Syntax
- Syntax:
- [classname] call BIS_fnc_weaponComponents
- Parameters:
- classname: String - classname of the parent weapon
- Return Value:
- Array
Examples
- Example 1:
- "arifle_mx_aco_pointer_f" call BIS_fnc_weaponComponents; // ["arifle_mx_f","optic_aco","acc_pointer_ir"]
- Example 2:
- "arifle_mx_gl_black_hamr_pointer_f" call BIS_fnc_weaponComponents; // ["arifle_mx_gl_black_f","optic_hamr","acc_pointer_ir"]
- Example 3:
Additional Information
- See also:
- See also needed
Notes
-
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