assignItem: Difference between revisions
Jump to navigation
Jump to search
m (Text replacement - "<h3 style='display:none'>Notes</h3> <dl class='command_description'> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> <h3 style='display:none'>Bottom Section</h3>" to "") |
Lou Montana (talk | contribs) m (Text replacement - "<sqf>([^↵][^\/]*↵[^\/]*)<\/sqf>" to "<sqf> $1 </sqf>") |
||
(27 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{RV|type=command | ||
| arma3 | |game1= arma3 | ||
|version1= 0.50 | |||
|arg= global | |||
|eff= global | |||
|arg= global | |||
|eff= global | |||
|gr1= Unit Inventory | |gr1= Unit Inventory | ||
| Assigns existing item from inventory (uniform, vest, backpack) to a correct slot. If the slot is occupied by another item, it gets replaced. | |descr= Assigns existing item from inventory (uniform, vest, backpack) to a correct slot. If the slot is occupied by another item, it gets replaced. See also [[linkItem]]. | ||
| unit | |s1= unit [[assignItem]] item | ||
|p1= unit: [[Object]] | |p1= unit: [[Object]] | ||
Line 18: | Line 17: | ||
|p2= item: [[String]] | |p2= item: [[String]] | ||
| [[Nothing]] | |r1= [[Nothing]] | ||
| | |x1= <sqf> | ||
bluforUnit addItem "NVGoggles"; | |||
bluforUnit assignItem "NVGoggles"; | |||
opforUnit addItem "NVGoggles_OPFOR"; | |||
opforUnit assignItem "NVGoggles_OPFOR"; | |||
independentUnit addItem "NVGoggles_INDEP"; | |||
independentUnit assignItem "NVGoggles_INDEP"; | |||
</sqf> | |||
| | |seealso= [[unassignItem]] [[addItem]] [[removeItem]] [[linkItem]] [[unlinkItem]] [[assignedItems]] [[removeAllAssignedItems]] | ||
}} | }} | ||
Latest revision as of 11:25, 3 September 2024
Description
- Description:
- Assigns existing item from inventory (uniform, vest, backpack) to a correct slot. If the slot is occupied by another item, it gets replaced. See also linkItem.
- Groups:
- Unit Inventory
Syntax
- Syntax:
- unit assignItem item
- Parameters:
- unit: Object
- item: String
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note