removeFromRemainsCollector: Difference between revisions

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{{Command
{{RV|type=command


| arma3
|game1= arma3
|version1= 1.32


|1.32
|gr1= Object Manipulation


|arg= global
|arg= global
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|eff= global
|eff= global


|gr1= Object Manipulation
|descr= Removes vehicles/units from the garbage collector, so they do not get deleted automatically; added earlier with [[addToRemainsCollector]].
 
| Removes vehicles/units from the garbage collector, so they do not get deleted automatically; added earlier with [[addToRemainsCollector]]


| '''removeFromRemainsCollector''' remains
|s1= [[removeFromRemainsCollector]] remains


|p1= remains: [[Array]] - array of vehicles/units
|p1= remains: [[Array]] - array of vehicles/units


| [[Nothing]]
|r1= [[Nothing]]
 
 
|x1= <code>[[removeFromRemainsCollector]] [unit1, unit2, vehicle1];</code>
 


| [[addToRemainsCollector]], [[isInRemainsCollector]]
|x1= <sqf>removeFromRemainsCollector [unit1, unit2, vehicle1];</sqf>


|
|seealso= [[addToRemainsCollector]] [[isInRemainsCollector]] [[diag_remainsCollector]]
}}
}}
{{GameCategory|arma3|New Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 12:57, 18 March 2024

Hover & click on the images for description

Description

Description:
Removes vehicles/units from the garbage collector, so they do not get deleted automatically; added earlier with addToRemainsCollector.
Groups:
Object Manipulation

Syntax

Syntax:
removeFromRemainsCollector remains
Parameters:
remains: Array - array of vehicles/units
Return Value:
Nothing

Examples

Example 1:
removeFromRemainsCollector [unit1, unit2, vehicle1];

Additional Information

See also:
addToRemainsCollector isInRemainsCollector diag_remainsCollector

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note