confirmSensorTarget: Difference between revisions

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{{Command
{{RV|type=command


| arma3
|game1= arma3
 
|version1= 1.70
|1.70


|gr1= Sensors
|gr1= Sensors


| Sets for which [[Side]] the entity becomes a "confirmed hostile" target - a target that becomes highlighted red on the sensors display.
|descr= Sets for which [[Side]] the entity becomes a "confirmed hostile" target - a target that becomes highlighted red on the sensors display.


| vehicle '''confirmSensorTarget''' [side, isConfirmed]
|s1= vehicle [[confirmSensorTarget]] [side, isConfirmed]


|p1= vehicle: [[Object]]
|p1= vehicle: [[Object]]
|p2 = [side, isConfirmed]: [[Array]]


|p3= side: [[Side]]
|p2= side: [[Side]]


|p4= isConfirmed: [[Boolean]]
|p3= isConfirmed: [[Boolean]]


| [[Nothing]]
|r1= [[Nothing]]
 
|x1= <code>([[vehicle]] [[player]]) [[confirmSensorTarget]] [<nowiki/>[[west]], [[true]]];</code>


| [[setVehicleRadar]], [[setVehicleReportRemoteTargets]], [[vehicleReportRemoteTargets]], [[vehicleReceiveRemoteTargets]], [[setVehicleReceiveRemoteTargets]], [[vehicleReportOwnPosition]], [[setVehicleReportOwnPosition]], [[reportRemoteTarget]]
|x1= <sqf>vehicle player confirmSensorTarget [blufor, true];</sqf>


|seealso= [[setVehicleRadar]] [[setVehicleReportRemoteTargets]] [[vehicleReportRemoteTargets]] [[vehicleReceiveRemoteTargets]] [[setVehicleReceiveRemoteTargets]] [[vehicleReportOwnPosition]] [[setVehicleReportOwnPosition]] [[reportRemoteTarget]]
}}
}}
<dl class="command_description">
</dl>
{{GameCategory|arma3|New Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 21:25, 7 May 2022

Hover & click on the images for description

Description

Description:
Sets for which Side the entity becomes a "confirmed hostile" target - a target that becomes highlighted red on the sensors display.
Groups:
Sensors

Syntax

Syntax:
vehicle confirmSensorTarget [side, isConfirmed]
Parameters:
vehicle: Object
side: Side
isConfirmed: Boolean
Return Value:
Nothing

Examples

Example 1:
vehicle player confirmSensorTarget [blufor, true];

Additional Information

See also:
setVehicleRadar setVehicleReportRemoteTargets vehicleReportRemoteTargets vehicleReceiveRemoteTargets setVehicleReceiveRemoteTargets vehicleReportOwnPosition setVehicleReportOwnPosition reportRemoteTarget

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note