BIS fnc richCurve setOrientationMode: Difference between revisions

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{{Function
{{RV|type=function


| arma3
|game1= arma3
 
|version1= 1.78
|1.78


|gr1= RichCurve
|gr1= RichCurve
<!---|arg= local |Multiplayer Arguments=--->
|descr= <pre>/*
 
<!---|eff= local |Multiplayer Effects=--->
 
| <pre>/*
Author: Nelson Duarte <@Nelson_G_Duarte>
Author: Nelson Duarte <@Nelson_G_Duarte>


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Returns:
Returns:
Nothing
Nothing
*/</pre>{{placeholder}}<!-- Remove this after fill-in -->
*/</pre>{{Wiki|placeholder}}<!-- Remove this after fill-in -->
 
|[] call [[BIS_fnc_richCurve_setOrientationMode]]
 
|p1= parameter: Datatype - (Optional, default defValue) description


|Datatype - description
|s1= [] call [[BIS_fnc_richCurve_setOrientationMode]]


|x1= <code></code>
|p1=  


|exec= call}}
|r1=


|x1=


[[Category:Functions|{{uc:richCurve_setOrientationMode}}]]
|seealso=
[[Category:{{Name|arma3}}: Functions|{{uc:richCurve_setOrientationMode}}]]
}}

Latest revision as of 22:48, 13 June 2021

Hover & click on the images for description

Description

Description:
/*
	Author: Nelson Duarte <@Nelson_G_Duarte>

	Description:
	Set's the curve's orientation mode

	Parameter(s):
	_this select 0: Object 	- The curve
	_this select 1: Integer - The orientation mode (0 = None / 1 = Animation / 2 = Look At / 3 = Movement Direction)

	Returns:
	Nothing
*/
🏗
Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki.
Execution:
call
Groups:
RichCurve

Syntax

Syntax:
[] call BIS_fnc_richCurve_setOrientationMode
Return Value:
Return value needed

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

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